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Graphic Manipulation Post and discuss different automotive art works- photoshopped, 3d graphics, and hand-drawn.
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Old 02-17-2004, 01:54 AM
juki86 juki86 is offline
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Back to 3ds max: Golf Mk II *WIP*

Yep, had to start again with max, like you asked

But I have earlier only played with this program, like boxmodeling and stuff, so this is my first try at polymodeling.



Any comments welcome
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Old 02-17-2004, 02:08 AM
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Re: Back to 3ds max: Golf Mk II *WIP*

thats hot... is 3d studio max hard to learn? I gotta get that program
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Old 02-17-2004, 02:17 AM
juki86 juki86 is offline
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Well, if you read some tutorials and know some basics of modeling, it's not very hard program to use.

But if you haven't never modeled, I think you should try some freeware modeling program like Zanoza Modeler before buying any programs. Because that 3ds max is quite expencive, so you save a lot of money if modeling, after all, isn't for you...
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Old 02-17-2004, 06:03 AM
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Re: Back to 3ds max: Golf Mk II *WIP*

i have 4.5 and 5 at home i wanna learn but never get around too it
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Old 02-17-2004, 09:21 AM
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Re: Back to 3ds max: Golf Mk II *WIP*

lol, i have 5, but never really got to learn how to make anything with it hehe.
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Old 02-17-2004, 09:22 AM
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Re: Back to 3ds max: Golf Mk II *WIP*

Oh, about the car: looks good, cant wait to see it finished.
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Old 02-17-2004, 10:26 AM
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Re: Back to 3ds max: Golf Mk II *WIP*

thats looking great so far man...keep goin!
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Old 02-18-2004, 06:10 PM
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Re: Back to 3ds max: Golf Mk II *WIP*

its off taheezy
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Old 02-18-2004, 06:18 PM
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Re: Back to 3ds max: Golf Mk II *WIP*

wow... you got way better man...good job beacuse that shits hard. and good luck further on and gettin better.
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