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| Graphic Manipulation Post and discuss different automotive art works- photoshopped, 3d graphics, and hand-drawn. |
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#1
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Rim with SolidWorks
hey mates,
I just got SolidWorks 2005...I just made and rendered a rim and somethin else with a (for me) new function...It was originally a cube...hope you'll like it!!
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#2
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Re: Rim with SolidWorks
no comments?
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#3
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That rim doesn't really look solid.. spokes are way too thin.
I do like that cube though. Oh and both renders look nice/.
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#4
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Re: Rim with SolidWorks
looks good so far
wut the hell is that red thing?
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#5
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Re: Rim with SolidWorks
looks awesome. but where do the lug nuts go?
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#6
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Re: Rim with SolidWorks
in a 3d model perspective it looks cool. but in real life i think its not good to have wheels with very thin spokes. what's that red thing?
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#7
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Re: Rim with SolidWorks
I like the deep dish lip on that rim! Did you make that thing from scratch, or build upon an existing form?
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#8
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Re: Rim with SolidWorks
I just did somethin, so I made that thing from a scratch. I know the pokes are way to thin. next time I'll make a more realistic rim that would work in real time. And then I'll put it on a car with photoshop.
The red thing is based on a cube, I dunno really why I did post that one overhere...it was just a study i did for myself...how to use some tools. Thanx for the comments!!
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#9
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Re: Rim with SolidWorks
thats a nice rim im always having trouble making em im bak on my ferrari if ne of u can remember it im doing the interior now but ive got way less time bacause im no longer at skool im working now (and saving for an aurotop supra
).
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Assad.. starting 180sx project soon ![]() ![]() ![]() http://www.youtube.com/watch?v=aGRodKEfeZ4 <<<CHECK IT LOLL
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#10
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rim looks excellent so far. but what is that red thing???
500 Posts!!!! WOO HOO!!!! |
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#11
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Re: Re: Rim with SolidWorks
Wild!
I always wanted to do CGI someday... Right now I'm just doing photo's
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