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  #1  
Old 07-28-2004, 01:08 AM
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Question Making your car fast via N/A

I was just wondering what are some things you can change besides the usual bolt ons to gain power out of an engine. For example I always here people talking about porting and polishing heads, changing pistion rings, and so forth.

So what are some pretty common ways that you can add power to any engine and what kind of gains are we talking about here? Can any car have its heads ported and polished?

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Old 07-28-2004, 01:25 AM
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Re: Making your car fast via N/A

intake
exhaust
no cat
throttle spacer
blueprint the block, whatever that means, just sounds important
port and polish, dont know what those are either
intake manifold
bigger injectors
larger bore
adjustable cams
camshafts
lightweight pulleys
gut interior
take out ac, radio, power steering, racing seats, no backs seats, no spare, etc

thats pretty much it on all i know about n/a
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Old 07-28-2004, 02:04 AM
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1.larger tb
2.aftermarket im, port matched to the tb. probably a victor x but of course nothing beats itb's but i wouldnt use those for the street if you plan on running on the street
3.port polished head to match im
4.bigger cams, stage 2 or 3 whatevers with adjust cam gears
5.bigger valves, 1mm oversize. could even use hi comp valves
6.bored out cylinders, recommended .5mm on stock sleeves, with sleeved motor go 86mm, this is on a b series. idk about other series motor
7. high compression pistons
8. stroker kit
9. header
10. exhaust
11. straight pipe if you like
12. and of course the most important a fully tuned stand alone so you dont blow your motor
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Old 07-28-2004, 02:34 AM
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I think you guys listed too much, and half the parts you've listed don't even pertain to N/A motors...like gutting your car? removing a/c and power steering?

Here's my take on it, and i'll try to keep it simple

Intake Components:
CAI, Throttle Body, Intake Manifold

Valvetrain:
Cams (+gears), Valve Springs, Valves, Retainers

Head:
P&P

Block:
High Comp Pistons (+sleeves)

Exhaust:
Header, Test Pipe, Catback

And if you're feeling hardcore:
Stroker + Individual Throttle Bodies
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Old 07-28-2004, 04:23 PM
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Re: Making your car fast via N/A

i mean the list can go on for days, every mod listed will in some way or another make your car either more reliable, or quicker. but to list every mod possible would be endless, cuz there is always something else that can be done.
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Old 07-29-2004, 12:47 AM
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Re: Making your car fast via N/A

what exactly is blue printing the blaock, and port and polishing? and sleeves? sorry for the n00bism
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Old 07-29-2004, 01:04 AM
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Re: Making your car fast via N/A

not too sure on blue printing. but port and polishing is when you grind out the burrs and rough spots on the head that all added together restricts complete flow of air. Also depends on how far you want to take it, you can grind quite a lot of metal out and open up the air holes and make them slightly larger than they normally would. Sleeves are the "metal cylindars" that your pistons move up and down in. If you take off the head you can see them. Of course that's basic explanations.
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Old 07-29-2004, 01:34 AM
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Re: Making your car fast via N/A

any of you guys every done P&P or know how much it might cost.......?
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Old 07-29-2004, 09:09 AM
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Re: Making your car fast via N/A

blueprinting is a process of matching each piece of the motor together, and making each of thier weights equal. so you have 4 connecting rods, each with a different weight, which ever is the lightest, that weight will be used to file down the other 3 so they are all equal and spin together freely.
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Old 07-29-2004, 01:01 PM
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Re: Re: Making your car fast via N/A

Quote:
Originally Posted by Kang114
any of you guys every done P&P or know how much it might cost.......?

It really depends where you go. I would go to a reputable engine builder. Theres plenty in Cali. Try JG dynamics. D-H racing....etc..

IF you're goin to a place that hardly works on honda but they still know what they're doin...supposedly. I would just do mild p&p. I would just build the head up first and then p&p. Well i mean buy the parts for the head and install them after you p&p of course


CrxLvr- good one on the blue printing explanation.
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  #11  
Old 07-29-2004, 01:03 PM
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Re: Re: Making your car fast via N/A

Quote:
Originally Posted by Kang114
any of you guys every done P&P or know how much it might cost.......?
More than you can afford, pal.

God I love that quote. Cocky middle aged man compensation, at its finest.
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Old 07-31-2004, 08:43 AM
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Re: Making your car fast via N/A

at a local shop by me, the cost of a P&P job is around $300, but thats with the head already removed from the motor.
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Old 07-31-2004, 09:23 AM
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dont take your shit to jg, lots of guys complaining about getting ripped off by jg. i would recommend someplace else
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Old 07-31-2004, 04:02 PM
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Re: Making your car fast via N/A

Quote:
Originally Posted by civickiller
dont take your shit to jg, lots of guys complaining about getting ripped off by jg. i would recommend someplace else

Eh yeh you're actually right. Its not all the times but still they had a few cases that they messed up. Anyways if i was you i would definitely go with import builders. IMO they're the best. www.importbuilders.com. Trust me they know what they're doin. ITs pricey but hey you want the best for your car then go to them.
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Old 08-01-2004, 08:49 PM
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Re: Making your car fast via N/A

Aride are you talking about your Accord? Just wondering why you want to mod it since I see it's up for sale in your sig..
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