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Sketching and Drawing Sketchers and drawers in the house?
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  #1  
Old 05-25-2004, 04:34 PM
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Talking Sketch Concept

Did this about 10 mins ago. Just basically entirely drawn using bonzelite's sholder movement technique (even the signature). This gives much smoother lines, and makes drawing concepts easier (as I found out).

Looks grainy because of my scanner.

Here it is:

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Old 05-25-2004, 04:37 PM
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Re: Sketch Concept

that's cool..... it does look awfully grainy though.... i hate scanners
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Old 05-25-2004, 04:40 PM
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Re: Sketch Concept

I think I scanned it with completely the wrong settings. O-well.

Criticising my own drawing, the grill looks a bit iffy.
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Old 05-25-2004, 04:42 PM
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Re: Sketch Concept

yeah i was thinkin that but alfa romeo made a car with the same grill design i'd add a hood line though i just noticed you have huge wheels on that small car like 22's or 23's
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Old 05-25-2004, 04:45 PM
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Re: Sketch Concept

Good idea. I suppose the wheels are a tad to big... what the hell What colour should I paint it? If its an alfa then red might be the best. Dunno, what do you think?
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Old 05-25-2004, 04:51 PM
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Re: Sketch Concept

yeah red or silver.... get a lot of reflections though.... make it glossy
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Old 05-25-2004, 04:55 PM
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Re: Sketch Concept

Yeah, red or silver. I might try silver, never done that colour before, (I think red and yellow are the only colours I have done ).

I was thinking of doing it like one of these concepts:

http://www.cardesignnews.com/portfol...119&imageNum=1

These were done be a design !amateur! ?? Professional more like!
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Old 05-25-2004, 04:56 PM
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Re: Sketch Concept

Looks like the Infiniti SUV...I have no idea what its called, I hate SUV's.
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Old 05-25-2004, 05:00 PM
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Must hate my design then
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Old 05-25-2004, 05:41 PM
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Re: Sketch Concept

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Originally Posted by Ra_15
Must hate my design then
Not at all. Loojks great, except for the four spoke rims. IMO they are ugly.

I just sketched out a custom Prowler concept. Hot Rod style. Soon we may need a sub forum for conceptual designs .
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Old 05-25-2004, 05:47 PM
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Re: Sketch Concept

That is actually not a bad idea... on the great idea
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Old 05-25-2004, 07:16 PM
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Re: Sketch Concept

Okay man, here I go. Before I take a look at your drawing, there are a couple things a gotta say about that CDN 'folio you showed. The guy certainly is amateur. There are some mistakes. BUT! Where he got you, successfully, is the presentation. It's all hardcore PS. Maybe those last two drawings are good quality pencil renderings. If you ask me, it's an electrical overdose. Those same effects done by marker? That would look sick. Lemme show you some design professionals:

http://www.cardesignnews.com/directory/designers.html

Those guys are pro.

Alright, here I go with your design. When you start your drawing, and you see hwere your your general car shape is going, draw in a centre line. At that kind of dog 3/4 perspective, it is good to have the centre line far off to the left. This way, it is almost impossible to have the middle of the car off, if it is too far, then you will simply have a bent perspective (bubble lens-style), which is cool. Right now, the centre line is waaay too close. With the round shape of the nose, the centre line should, yet again, be far off to the left. That means you should have the grille to the left, and more important, you should have the headlights and those aditional foglights invisible (on the opposite side of the car). At first, this will look odd, but once you get into shading (which I know you can do), you will see a great improvement, the shape will be very pronounced and obvious.
The cart should be wide. A thing with car design, the early sketches are not very realistic. That means they really bend perspective and proportions. It is called Excitement vs. Reality. What you want is your design exec. to chose that design, you want to show it off. when it hits the streets, you want people to love it. Perspective is bubbled, the car seems a bit bent. For proportions, use of huuuuge wheels and wide track are used. You see the wheel sizes big until they finally get to the showroom. Every new hatchback at Detroit/Tokyo/Geneva has huge 17in wheels. No chance you'll see those on the production run. That is because you are creating excitement. You have that, but it is kinda overdoing it. Kids like you and me loooove big wheels/thin tyres. That is what I see here. you have nice big tires, but they are just too damned big for the car. Now it looks as if (mathematically, with calculations) your wheels are a good 30 in. Makes the wheel wells smaller, but keep us interested by filling the wheel wells. You should also see a uniform amount of black around the wheel, in the wheel well. Another thing, make your design, especially the cabin, wiiiiiider. The cabin now is kind narrow, a one seater. Pull the roof line way forward. Also, while using the excitement factor, you HAVE to keep the basic dimensions of cars. Right now, your wheelbase is very very short.
I've een your photo-realism drawings, those are a good springboard. Take your pencil, stand above your drawing. Draw from your shoulder, keep loose. Take a look at one of your photorealistic drawings, take it next to your new sheet of paper (big sheet, you want your papaer sizes in the teens). Design a similarly shaped vehicle, from the same perspective. You will use that old car's perspectives/simensions in your new design. That way, you'll be on track. Don't spend too much time on one drawing, keep loose. These are idealistic sketches, keep loose. Don't, under any circumstance, feel rushed. Nobody (yet) is forcing you to go quickly. If you feel your design is going nowhere, go on to the next. Just keep going. Another thing, you don't have to show us every drawing of yours. If I did, this place would be flooded with hundreds of idealistic skethces. Also, keep away from colouring in PS for now. Right now focus on drawing good perspectives/proportions. Just when you feel you've improved a bit, and you feel you're not sure where to go from next, show us then. I will be ready to show you what to do in the near future. Another hint, this goes for any type of drawing. Take the paper, reverse it and look through the back into a light. It is a hwole new thing, you will see a lot of places to improve.
Just remember, keep losose. Keep sketching, I'm waiting for your next drawings. Good luck!
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Old 05-25-2004, 08:18 PM
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Re: Sketch Concept

wow, how long does it take you to make one posT? I'm sorry, but i got carried away with the smilies. I'll stop...
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Old 05-25-2004, 09:30 PM
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Re: Sketch Concept

Hey man, I'm just trying to help.
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Old 05-25-2004, 11:35 PM
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Re: Re: Sketch Concept

Quote:
Originally Posted by AnsisK
Hey man, I'm just trying to help.
Well we dont need you to write a damn novel do we?
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