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Old 01-06-2004, 07:59 PM   #1
Keitaro
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Defeating Bunta and the hairpins... (Ver. 1 arcade)

I have been trying almost everyday for weeks now and I still can't beat this guy, he's worse than Takumi with the upgraded AE86 and has a faster car (even the quick shift to 4th gear at the start only gets me a little bit ahead).

I have been trying to go through the tight hairpins; both on Mt. Akina and Happogahara, but I still don't see how anybody could make it through "The five dealy hairpins" on Akina and the 2 or 3 sets of tight hairpins on Happogahara without crashing or going slower than 100Kph, giving a good chance of somebody passing.

Any advice on this?
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Current game and Initial-D card(s) playing:

Version: 3rd
Name: Jim
Car: Toyota Trueno GT-Apex (AE86) - Option A Full Tune w\AE101 engine.
Areas cleared: Every track and challenger defeated.
Bunta Level: Akina DH-1 and Iro DH-1.
Battle Points: 710,000+
Racer levels stars: 12 (With Aura.)
Akina Downhill Dry record time: 3' 10"

Note: Version 1 > 3 transfer. Set record times at local arcade on Version 1 (ex. 3' 04" Akina DH) and defeated V.1 a dozen times with this car.
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Old 01-06-2004, 08:18 PM   #2
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Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Er..what are your shift points? And are you in the Levin or Trueno? I'm assuming you drive the Trueno, unless you're some god who can beat Takumi on Happgahara in a Levin. Its 4 hairpins btw
2nd as soon as the race begins
3rd at 6000 RPM
4th at 7000 RPM
5th at 135-140kmh
Those shift points should work out, I know it seems to be shifting early but thats just how the game is run
Try watching this vid
http://azncoke.cliqmedia.net/akinadownhill.wmv
For the AE86, however, you have to slow down on that S turn. Only the FD can do that
Edit: Ok, wtf? You take the hairpins on Akina under 100kmph? There's your problem right there. The hairpins should never be taken under 120 if you want to run close to 3 minutes, you got to learn how to use the gutters, and the gutters should never be used if you're doing under 115 kmph.
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Old 01-06-2004, 11:19 PM   #3
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Re: Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Quote:
Originally Posted by JeffForSale!
Edit: Ok, wtf? You take the hairpins on Akina under 100kmph? There's your problem right there. The hairpins should never be taken under 120 if you want to run close to 3 minutes, you got to learn how to use the gutters, and the gutters should never be used if you're doing under 115 kmph.
I usually do the "take-off" trick to the 4th gear at the start of the race and usually stay there on Happo. I usually shift at the red lines and never try to go over them and the only time I shift down is if I'm going into a tight turn.

I drive the fully-tuned Option A Trueno (currently over 120,000 pts), the same that Takumi drives, and I meant the tight-as-hell hairpins on Happogahara, I keep on running into the walls on the 5 very sharp hairpins.

I take the Akina turns at over 120kmph (sometimes 140+ kmph) and practice using the gutters all the time. I'm skilled enough to take a untuned DC2 and take it through every single person and course without losing once.
__________________
Current game and Initial-D card(s) playing:

Version: 3rd
Name: Jim
Car: Toyota Trueno GT-Apex (AE86) - Option A Full Tune w\AE101 engine.
Areas cleared: Every track and challenger defeated.
Bunta Level: Akina DH-1 and Iro DH-1.
Battle Points: 710,000+
Racer levels stars: 12 (With Aura.)
Akina Downhill Dry record time: 3' 10"

Note: Version 1 > 3 transfer. Set record times at local arcade on Version 1 (ex. 3' 04" Akina DH) and defeated V.1 a dozen times with this car.

Last edited by Keitaro; 01-06-2004 at 11:53 PM.
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Old 01-07-2004, 03:05 PM   #4
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Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Okay, after watching the video a few dozen times, went back to the arcade to try all of the tricks out. Needless to say, I still got my a** whooped.

The biggest thing that's making me mess up is alot of slowing down\understeer on the tight curves. I can't get the feel of taking a very quick turn at high speeds to correct myself; I've basically ran into the guard rails too much or have to slow on other turns just to stay on the road.

Now how can somebody go into a tight turn, correct yourself to point in that direction, and grip the road again without slowing down? (The guy in the vid took some of the final hairpins at over 150kmph.) I've tried everything from downshifting before\while in a turn, letting out the brake, braking very hard while trying to over steer; all while trying to get the apex of going from the outside lane, inside on the corner, and outside on the exit again.

This is alot harder than it looks. -_-;;;

I've only lost to Bunta by 75 meters, 5 meters more than what I had before all this.
__________________
Current game and Initial-D card(s) playing:

Version: 3rd
Name: Jim
Car: Toyota Trueno GT-Apex (AE86) - Option A Full Tune w\AE101 engine.
Areas cleared: Every track and challenger defeated.
Bunta Level: Akina DH-1 and Iro DH-1.
Battle Points: 710,000+
Racer levels stars: 12 (With Aura.)
Akina Downhill Dry record time: 3' 10"

Note: Version 1 > 3 transfer. Set record times at local arcade on Version 1 (ex. 3' 04" Akina DH) and defeated V.1 a dozen times with this car.
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Old 01-07-2004, 05:48 PM   #5
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Re: Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Quote:
I usually do the "take-off" trick to the 4th gear at the start of the race and usually stay there on Happo
what? for a 5 gear car, the take off it straight to 2nd, and 3rd for a 6 gear. What do you mean 4?
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Old 01-08-2004, 01:34 AM   #6
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Re: Re: Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Quote:
Originally Posted by JeffForSale!
what? for a 5 gear car, the take off it straight to 2nd, and 3rd for a 6 gear. What do you mean 4?
*shrugs* I saw the "quick take-off" trick on a site around 6 months ago when Initial-D came to my town and it said to shift to 3rd when the race starts at "GO!". I've tried shifting to 4th and it's better than 3rd, but that was before I found the shift points yesterday for the Trueno on another board. Those ideal "shift points" are so much better than just shifting to a few higher gears at the start of the race.
__________________
Current game and Initial-D card(s) playing:

Version: 3rd
Name: Jim
Car: Toyota Trueno GT-Apex (AE86) - Option A Full Tune w\AE101 engine.
Areas cleared: Every track and challenger defeated.
Bunta Level: Akina DH-1 and Iro DH-1.
Battle Points: 710,000+
Racer levels stars: 12 (With Aura.)
Akina Downhill Dry record time: 3' 10"

Note: Version 1 > 3 transfer. Set record times at local arcade on Version 1 (ex. 3' 04" Akina DH) and defeated V.1 a dozen times with this car.
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Old 01-08-2004, 05:33 PM   #7
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Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

I just GAVE you the shift points for the Trueno..
Shifting to 4th is even more retarded than 3rd, seriously now...
Whats your time on Akina? 3:08? Thats close to beating Bunta but not quite, so..
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Old 01-09-2004, 05:39 AM   #8
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Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Is that game really easy? Or is the dude playing in that video on CRACK?
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Old 01-09-2004, 09:56 AM   #9
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Re: Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Quote:
Originally Posted by Bunta
Is that game really easy? Or is the dude playing in that video on CRACK?
I know, it's almost impossible for me to do those so fluidly. But as far as I know, it's some guy from Japan.

I need to write down all my times and passwords.
__________________
Current game and Initial-D card(s) playing:

Version: 3rd
Name: Jim
Car: Toyota Trueno GT-Apex (AE86) - Option A Full Tune w\AE101 engine.
Areas cleared: Every track and challenger defeated.
Bunta Level: Akina DH-1 and Iro DH-1.
Battle Points: 710,000+
Racer levels stars: 12 (With Aura.)
Akina Downhill Dry record time: 3' 10"

Note: Version 1 > 3 transfer. Set record times at local arcade on Version 1 (ex. 3' 04" Akina DH) and defeated V.1 a dozen times with this car.
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Old 01-09-2004, 06:49 PM   #10
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Re: Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Quote:
Originally Posted by Bunta
Is that game really easy? Or is the dude playing in that video on CRACK?
Hah
You should see these people play, with their faces like an inch from the screen, and they move the steering wheel so quickly, its like full lock to full lock. But yeah, pretty good. When you start off, you probably wont even be able to finish Akina
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Old 01-09-2004, 09:47 PM   #11
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Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Okay, got from the arcade earlier and played Bunta at least 10 times. ($20 down the hole, so 20 games.)

My records for Akina are 3' 10" (3' 9"?) on the Downhill and 3' 11" on the uphill. I practiced more of those moves from the video and the shift points; still lost to Bunta, but only by 15 meters, that's a 60 meter jump from what I had last time. I need to time my cornering more.
__________________
Current game and Initial-D card(s) playing:

Version: 3rd
Name: Jim
Car: Toyota Trueno GT-Apex (AE86) - Option A Full Tune w\AE101 engine.
Areas cleared: Every track and challenger defeated.
Bunta Level: Akina DH-1 and Iro DH-1.
Battle Points: 710,000+
Racer levels stars: 12 (With Aura.)
Akina Downhill Dry record time: 3' 10"

Note: Version 1 > 3 transfer. Set record times at local arcade on Version 1 (ex. 3' 04" Akina DH) and defeated V.1 a dozen times with this car.
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Old 01-10-2004, 03:28 PM   #12
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Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Update:

I have defeated Bunta as of today.

I checked out all my times for the entire version, I don't know if I'm that good compared to other people here, but there good.

My new times are

Myogi Counter-clockwise: 2' 57" 925
Myogi Clockwise: 3' 01" 532
Usui CC: 3' 00" ?
Usui C: 3' 00" 071
DH Akina: 3' 08" 368.
UH Akina: 3' 11" ?
Out Happogahara: 2' 54" 546
In Happogahara: 2' 54" 248

I've about broken almost every record for my Trueno and have the #1 spot in my arcade for UH Akina.
__________________
Current game and Initial-D card(s) playing:

Version: 3rd
Name: Jim
Car: Toyota Trueno GT-Apex (AE86) - Option A Full Tune w\AE101 engine.
Areas cleared: Every track and challenger defeated.
Bunta Level: Akina DH-1 and Iro DH-1.
Battle Points: 710,000+
Racer levels stars: 12 (With Aura.)
Akina Downhill Dry record time: 3' 10"

Note: Version 1 > 3 transfer. Set record times at local arcade on Version 1 (ex. 3' 04" Akina DH) and defeated V.1 a dozen times with this car.
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Old 01-18-2005, 12:37 PM   #13
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Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Hey everyone
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Old 01-19-2005, 03:19 PM   #14
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Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Your Happo times are pretty bad; I'm running 2'27 with a Trueno. There is a 2'22 Happo IB vid that you can through IRC, I'd recommend checking it out.
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Old 01-20-2005, 08:04 AM   #15
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Re: Defeating Bunta and the hairpins... (Ver. 1 arcade)

Where the heck do you live? I didnt think ver. 1 was still around.
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