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  #1  
Old 11-28-2003, 11:21 PM
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Porsche 911 GT3

Drew this over the week. Any advice and tips would be great, if needed.



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Old 11-28-2003, 11:44 PM
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Re: Porsche 911 GT3

very nice. why is the dark shading kinda distorted or like the tires have white dots in them?
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Old 11-29-2003, 12:51 AM
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god i love the GT3 porsche awesome work
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Old 11-29-2003, 01:52 AM
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Thats really nice work. It may be just me, but something in the front wheel area seems somewhat disproportioned. I like the work you did in the detail areas. Nice and tight
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Old 11-29-2003, 08:44 AM
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Re: Re: Porsche 911 GT3

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Originally Posted by jordanmc2399
very nice. why is the dark shading kinda distorted or like the tires have white dots in them?
That is because of the paper he was using.

Sccrplyr06; Nice work although the headlights are out of proportion.
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Old 11-29-2003, 08:46 AM
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The scanner causes those white spots. If you were to look at the actual drawing, its just smooth black. I think something is wrong with the front wheel after looking at it, I noticed it once I had posted it but its too late now to fix it. Thanks for the compliments.
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Old 11-29-2003, 10:10 AM
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Re: Porsche 911 GT3

Quote:
Originally Posted by Sccrplyr06
The scanner causes those white spots. If you were to look at the actual drawing, its just smooth black. I think something is wrong with the front wheel after looking at it, I noticed it once I had posted it but its too late now to fix it. Thanks for the compliments.
Your drawing looks really good. And looks darn good for not using tools like elipses and french curves.

What kind of scanner are you using and what is the megapixel?

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Old 11-29-2003, 11:07 PM
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Re: Re: Porsche 911 GT3

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Originally Posted by asaenz
Your drawing looks really good. And looks darn good for not using tools like elipses and french curves.

What kind of scanner are you using and what is the megapixel?

alfred


All I have is a 3 in 1 Epson Stylus CX5400. Not fancy at all. I don't know too much about megapixels but i think its about 2.8, I could be wrong though. It is 1200x2400dpi if that helps. Thanks for the compliment.
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Old 12-01-2003, 11:28 PM
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I was wondering what type of paper is the the best when drawing with pencils to give that smooth look. I have tried a couple but still haven't found the correct type. Any suggestions on different types would help.
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Old 12-02-2003, 09:21 AM
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Re: Porsche 911 GT3

nope, but that is a really nice car. Though, I am not too fond of porsches, I don't know why...
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Old 12-03-2003, 07:41 PM
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Re: Re: Re: Porsche 911 GT3

Quote:
Originally Posted by Sccrplyr06
All I have is a 3 in 1 Epson Stylus CX5400. Not fancy at all. I don't know too much about megapixels but i think its about 2.8, I could be wrong though. It is 1200x2400dpi if that helps. Thanks for the compliment.

Ok, I am sure this looks 100% better in real life. I saw 5+ mega pixes at Best Buy for around 100$ might be lower now. I may get one.

Just to warn everyone get a scanner that does not have the glass sitting down in the scanner bed (huge lip around the glass). If you do you cannot scan things bigger then the glass size effectivly. If you try to do multiple scans to cover one large artwork you will have a hard time (due to the lip). I have notice that most HPs are configured like that.

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Old 12-10-2003, 10:07 AM
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I kinda won a ride with a danish racedriver in a Porsche 911 GT3.. It was so fun !!! Well, to the picture; Nice drawing ! It looks very good !
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Old 12-10-2003, 01:07 PM
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Re: Porsche 911 GT3

This is the kind of stuff I like, because that's the way I draw most of my drawings. Pencil, Paper, and over a week or two. Your front wheel is fine -- the problem you have there is that your driver side part of the front (the headlight, the bumper and the splitter part of the bumper) the whole thing came out a little too big proportionally. They should get a little smaller as they get further from you. But dont worry, that corner is always the most complicated to get it done right.

Also, when heaving trouble figuring out what's wrong with your drawing, take the paper flip it around and look against some light source. It's been mentioned on this forum several times, and helps out tremendeously. I prefer to do that before you shade, gives you a chance to correct your mistakes.

I wrote a lot, sorry.
MALIX
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Old 12-10-2003, 01:15 PM
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Re: Porsche 911 GT3

Wow that's great! The problem that caught my eye was the outline around the rear bumper. It kinda takes away from the 3-d feel. I like the detail and shading. You should enter the drawing comp.
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