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| Graphic Manipulation Post and discuss different automotive art works- photoshopped, 3d graphics, and hand-drawn. |
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#1
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350z Model (feedback plz)
This is my fourth 3D model of a car and the first presentable one although my Imprezza WRC could be argued. I might show some pics of that later.
Anyway. This was done entirely in 3D Studio Max 5 minus the textures which I used good ol' Photoshop 7.0 for. And for the Max users... Approx 57,000 polys, one omni light, using normal range imaging it rendered in under a minute at 640x480 res. ![]() ![]() Please give me some feedback! There are a lot of errors in this model now that I look back, try and point them out. |
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#2
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![]() Dude that is awesome, I'm just going into 3d stuff now. I was doing animation b4 but am doing 3d now. Class just started 2 weeks ago, we're using lightwave 7. That is f'cking awesome, some peeps might not like it, but i can only dream about making stuff like that, so you get mad respect from me. |
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#3
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very nicely done better than my first or second 3rd or 4th!!
Did you use blueprints and wire frame to render it? |
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#4
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tight shit man always loved 3ds max im kinda gettin into it i might show some of my work no cars but simple objects.
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![]() <-- yellow is rap...^Green is Techno |
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#5
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Re: 350z Model (feedback plz)
Thanks guys
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Anyways... At the moment I'm working on a Ferrari F2001 but I'm getting really bored of it so I'm going to do another car and then come back to this one later. Heres some work in progress since you guys liked the 350z .![]() this other one is too big to use the img tag... F2001 |
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#6
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well...
looks ok, though you have a lot to learn to get really good. and please don't say shut up or something because you never see any work of me, but i am doing 3d stuff for a little more then 3 years now.
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#7
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Re: 350z Model (feedback plz)
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And I would like to see some of your work. But not for credibility, just novelty. |
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#8
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Re: Re: 350z Model (feedback plz)
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zmodeler and 3dsmax don't work well with that... i have to get a new one.but here are some pics of older works. mostly lowpoly. not all works are cars, though. Honda S-MX Lowdown. Body has around 1200 Polies, need interior to be done. ![]() A wheel, polycount ca. 800 ![]() another wheel, polycount around 1100 ![]() levin ae86 ![]() skyline r34 gt-r falken racing 24h nürburgring version, not finished ![]() the gun of blade ![]() a funny fish ![]() and a pen
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#9
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these are awesome guys, i wish i could do this shit, but i aint go no clue about that stuff.
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Name: Scott Stable Of Cars I have Owned: 1991 Honda CRX 1990 Oldsmobile Cutlass Supreme 2003 Honda Accord 1998 Chrysler Concorde 2007 Honda Civic 1997 Toyota Camry 1995 Saturn SC2 1996 Ford Taurus 1991 GMC Sierra 2002 Daewoo Leganza 1999 Dodge Ram 2007 Honda CR-V 2003 BMW 325i |
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#10
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Nice stuff. I wish I could get my hands on Brazil
.I myself have never done any low poly modelling. Usually my complete tires run around 10-20k polys heh. What I do that isn't car related is usually abstract or just a material test. I have lots of those heh, but they dont fit here. |
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#11
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omg that trueno is fuckina wsome i love that car. and who modeled those all you or did someone else do em.
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![]() <-- yellow is rap...^Green is Techno |
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#12
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Re: 350z Model (feedback plz)
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sure, these are all mine, if it wasn't so, i wouldnt have posted them ![]() and it's a levin , not a trueno...
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#13
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Damn dude, Dr. AK and Weapon X are badasses....I can only hope I can do that stuff.
I got a question, is lightwave good for car design or should I get into 3ds Max????? Any help would be appreciated. |
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#14
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Nice work guys..... Is there one 3D modeling software that you would recommend over another? CL |
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#15
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Re: 350z Model (feedback plz)
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i would recommend for learning , using a program like zmodeler, milkshape or gmax. they are good for newbies , and when you mastered these you can jump onto another, more professional program like 3dsmax. that would be a nice, easy way to get good with such a 3dprogram. ![]() i really can recommend milkshape and zmodeler. i started modelling with milkshape, went on to zmodeler und now i am at 3dsmax. have never used gmax, tough... hope i could help
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