|
|
| Search | Car Forums | Gallery | Articles | Helper | Air Dried Beef Dog Food | IgorSushko.com | Corporate |
|
|||||||
| COMPLETELY off-topic Talk about anything other than cars. But you can't be mad and angry in this forum! |
![]() |
Show Printable Version |
Subscribe to this Thread
|
|
|
Thread Tools |
|
#46
|
||||
|
||||
|
Re: Racing Game Pre-Production: Need Your Advice, All!!!
1987 Buick Grand National GNX...please
Is this going to be online? Edit: At the end credits, it would be cool if you put a special thanks to all of our login names from automotiveforums.com
|
|
#47
|
||||
|
||||
|
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!
Quote:
Online play is essential for the game, but much more than the basic multiplayer that's involved for every racer available on the market. Here's a small taste: being able to play the part of a Coach, while giving off tips, advice and strategies for others on the track. Team play (which I spilled before) with either simultaneous play or relay races. We're still going through more designs within the multiplayer areas, but again, nothing necessarily conventional. We're not trying to "lean" on some online service to do the work for us via complete laziness and then sit back and collect the dividends. Which is what MOST game developers do. |
|
#48
|
||||
|
||||
|
Re: Racing Game Pre-Production: Need Your Advice, All!!!
Well in that case how about being able to upgrade to the ultimate Grand National engine, the stage 2 engine. Andy also used to tell me about a turbo that he had, it was one of like a few hundred made for the Grand National, i'll try and see what it was, but those could be like, the ultimate upgrades for this car in the game. And damn near impossible to get...i like a challenge.
|
|
#49
|
||||
|
||||
|
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!
Quote:
|
|
#50
|
||||
|
||||
|
Re: Racing Game Pre-Production: Need Your Advice, All!!!
'84 Merkur XR4ti and Scorpio
Ford Sierra RS500 THIS RS500 to be exact: ![]() He was banned for being soo dominant. Ford Escort RS2000 F1 Edition If you put in Merkur's and RARE Euro Ford Rally cars, I (along with a BUNCH of friends) will buy the game regardless of price, and the system with which to run it. |
|
#51
|
||||
|
||||
|
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!
Quote:
BTW: what is A/F Ratios? Last edited by Killing Moon; 08-04-2005 at 04:53 PM. |
|
#52
|
||||
|
||||
|
Re: Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!
Quote:
Best answer right here Quote:
|
|
#53
|
||||
|
||||
|
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!
Quote:
|
|
#54
|
||||
|
||||
|
Re: Re: Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!
Quote:
Nothing ridiculously gaudy like Midnight Club 3 or Underground 2, however. |
|
#55
|
||||
|
||||
|
Re: Racing Game Pre-Production: Need Your Advice, All!!!
Dont get to wild with the aero kits, i dont care if you make it available to the GNX, just dont make it a requirement to put that stuff on to advance far into the game *cough* NFS *cough*. Also the GNX is one of the ultimate Domestic driving machines and shouldn't be easy to get.
|
|
#56
|
||||
|
||||
|
Re: Racing Game Pre-Production: Need Your Advice, All!!!
Maybe a graphic "Hypsi87" on the GNX.
|
|
#57
|
||||
|
||||
|
Re: Racing Game Pre-Production: Need Your Advice, All!!!
Or make that the license plate, that would be cool.
|
|
#58
|
||||
|
||||
|
Re: Racing Game Pre-Production: Need Your Advice, All!!!
Yea thats what I was putting in my edit but you beat me to it!
|
|
#59
|
||||
|
||||
|
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!
Quote:
I did add the options of license plate customization awhile back, but in this case, I mind as well add the same vinyl custom UI for the license plates as well to accomplish the feat that you've described. See, that's exactly why I'm here. EDIT 11:29 AM UPDATE: Just added the "license plate" graphic UI to the GDD. Plus the aforementioned vehicle updates. |
|
#60
|
||||
|
||||
|
Re: Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!
Quote:
2. Compression Ratios - Change out pistons or deck head/block 3. Boost (when it hits full) - i dont know how it's done, but some people prefer late boost 4. Tire Pressures - self explained 5. A/F Ratios - Air/Fuel ratio. Basically able to slightly alter fuel maps to make the car run richer or leaner 6. Cam lift/duration - custom ground cam swaps, i guess 7. Stroke - crank swap 8. Bore - to increase displacement 9. 3/5/hi.per. valve grinds - part of Port & Polish, usually 10. Camber - tire angle compared to road 11. Toe - tire angle compared to each other 12. weight distribution - wedge as used in NASCAR racing games 13. (stretch) like a windtunnel, where you can see what effects different exterior pieces have on the aerodynamics of the car, and that have an effect on the handling characteristics of the car. - never seen this one, but sounds cool. Most these ideas are from an older NASCAR racing game I played on computer a LOT and managed a car to run 250+mph on Talledega(sp?) Quote:
|
|
![]() |
POST REPLY TO THIS THREAD |
![]() |
|
|