-
Grand Future Air Dried Beef Dog Food

Carnivore Diet for Dogs

Air Dried Dog Food | Real Beef
Go Back   Automotive Forums Car Chat > Coffee Break (Off-Topic) > COMPLETELY off-topic
Register FAQ Community
COMPLETELY off-topic Talk about anything other than cars. But you can't be mad and angry in this forum!
Closed Thread Show Printable Version Show Printable Version | Subscription Subscribe to this Thread
 
Thread Tools
  #46  
Old 08-04-2005, 08:52 AM
-Josh-'s Avatar
-Josh- -Josh- is offline
Automotive love doctor
 
Join Date: Aug 2002
Posts: 6,000
Thanks: 50
Thanked 15 Times in 14 Posts
Send a message via AIM to -Josh-
Re: Racing Game Pre-Production: Need Your Advice, All!!!

1987 Buick Grand National GNX...please

Is this going to be online?


Edit: At the end credits, it would be cool if you put a special thanks to all of our login names from automotiveforums.com
__________________
Self improvement is masturbation


AF User Guidelines



What is a mippie? - click
  #47  
Old 08-04-2005, 09:08 AM
Killing Moon's Avatar
Killing Moon Killing Moon is offline
AF Regular
Thread starter
 
Join Date: Aug 2005
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Killing Moon
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!

Quote:
Originally Posted by Z28Josh
1987 Buick Grand National GNX...please

Is this going to be online?
I already have it, man. I'd be crazy not to include a vehicle with potential to skyrocket in the 1000hp range.

Online play is essential for the game, but much more than the basic multiplayer that's involved for every racer available on the market. Here's a small taste: being able to play the part of a Coach, while giving off tips, advice and strategies for others on the track. Team play (which I spilled before) with either simultaneous play or relay races.

We're still going through more designs within the multiplayer areas, but again, nothing necessarily conventional. We're not trying to "lean" on some online service to do the work for us via complete laziness and then sit back and collect the dividends. Which is what MOST game developers do.
__________________
It's not what you drive, but how you drive that counts.
  #48  
Old 08-04-2005, 09:16 AM
-Josh-'s Avatar
-Josh- -Josh- is offline
Automotive love doctor
 
Join Date: Aug 2002
Posts: 6,000
Thanks: 50
Thanked 15 Times in 14 Posts
Send a message via AIM to -Josh-
Re: Racing Game Pre-Production: Need Your Advice, All!!!

Well in that case how about being able to upgrade to the ultimate Grand National engine, the stage 2 engine. Andy also used to tell me about a turbo that he had, it was one of like a few hundred made for the Grand National, i'll try and see what it was, but those could be like, the ultimate upgrades for this car in the game. And damn near impossible to get...i like a challenge.
__________________
Self improvement is masturbation


AF User Guidelines



What is a mippie? - click
  #49  
Old 08-04-2005, 10:11 AM
Killing Moon's Avatar
Killing Moon Killing Moon is offline
AF Regular
Thread starter
 
Join Date: Aug 2005
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Killing Moon
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!

Quote:
Originally Posted by Z28Josh
Well in that case how about being able to upgrade to the ultimate Grand National engine, the stage 2 engine. Andy also used to tell me about a turbo that he had, it was one of like a few hundred made for the Grand National, i'll try and see what it was, but those could be like, the ultimate upgrades for this car in the game. And damn near impossible to get...i like a challenge.
Looks like the GNX (think I answered my question Grand National=GN). But what're the significant differences between the GN and the GNX?
__________________
It's not what you drive, but how you drive that counts.
  #50  
Old 08-04-2005, 10:23 AM
Jet-Lee's Avatar
Jet-Lee Jet-Lee is offline
Banned
 
Join Date: Apr 2004
Posts: 2,580
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Jet-Lee Send a message via Yahoo to Jet-Lee
Re: Racing Game Pre-Production: Need Your Advice, All!!!

'84 Merkur XR4ti and Scorpio
Ford Sierra RS500
THIS RS500 to be exact:

He was banned for being soo dominant.

Ford Escort RS2000 F1 Edition

If you put in Merkur's and RARE Euro Ford Rally cars, I (along with a BUNCH of friends) will buy the game regardless of price, and the system with which to run it.
  #51  
Old 08-04-2005, 10:38 AM
Killing Moon's Avatar
Killing Moon Killing Moon is offline
AF Regular
Thread starter
 
Join Date: Aug 2005
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Killing Moon
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!

Quote:
Originally Posted by Jet-Lee
What I had in a computer game, that I've yet to see on console, is the ability to change gear ratios. THAT is what I love.

Things to be able to tune:
1. Gear Ratios
2. Compression Ratios
3. Boost (when it hits full)
4. Tire Pressures
5. A/F Ratios
6. Cam lift/duration
7. Stroke
8. Bore
9. 3/5/hi.per. valve grinds
10. Camber
11. Toe
12. weight distribution
13. (stretch) like a windtunnel, where you can see what effects different exterior pieces have on the aerodynamics of the car, and that have an effect on the handling characteristics of the car.
'kay, I've been pondering your list for awhile now. How exactly would you tune these options. Do you have screenshots of which game did this for refrence? I'm all for best suggestions!! Some I'm already familiar with, i.e. the gear ratios, suspension tuning, tyre pressure. However, others like Stroke, Bore, valve grinds tuning, I'm not aware of.

BTW: what is A/F Ratios?
__________________
It's not what you drive, but how you drive that counts.

Last edited by Killing Moon; 08-04-2005 at 04:53 PM.
  #52  
Old 08-04-2005, 10:39 AM
-Josh-'s Avatar
-Josh- -Josh- is offline
Automotive love doctor
 
Join Date: Aug 2002
Posts: 6,000
Thanks: 50
Thanked 15 Times in 14 Posts
Send a message via AIM to -Josh-
Re: Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!

Quote:
Originally Posted by Killing Moon
Looks like the GNX (think I answered my question Grand National=GN). But what're the significant differences between the GN and the GNX?

Best answer right here

Quote:
Originally Posted by HYPSI87
The biggest difference is in the suspension. Other difference were as follows. Different turbo with a ceramic turbine for faster spool up, Analoge gauges packs in the dash, different EPROM in the pcm (chip), front functional fender louvers, fender flares. Also the GN badges were replaced with GNX badges and the cars number was placed on the passenger side dash borad.
__________________
Self improvement is masturbation


AF User Guidelines



What is a mippie? - click
  #53  
Old 08-04-2005, 10:44 AM
Killing Moon's Avatar
Killing Moon Killing Moon is offline
AF Regular
Thread starter
 
Join Date: Aug 2005
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Killing Moon
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!

Quote:
Originally Posted by Jet-Lee
'84 Merkur XR4ti and Scorpio
Ford Sierra RS500
THIS RS500 to be exact:

He was banned for being soo dominant.

Ford Escort RS2000 F1 Edition

If you put in Merkur's and RARE Euro Ford Rally cars, I (along with a BUNCH of friends) will buy the game regardless of price, and the system with which to run it.
You'll be glad to know that I have the RS500 Sierra listed already. What year is the Escort RS2000 F1 though?
__________________
It's not what you drive, but how you drive that counts.
  #54  
Old 08-04-2005, 10:49 AM
Killing Moon's Avatar
Killing Moon Killing Moon is offline
AF Regular
Thread starter
 
Join Date: Aug 2005
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Killing Moon
Re: Re: Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!

Quote:
Originally Posted by Z28Josh
Best answer right here
So these improvements were for the GNX, right? If so, then I'll simply use that one rather than the previous GN. I don't want to repeat too many cars, consider also that you'll be able to upgrade them anyhow. Essentially turning a GN into a GNX, so mind as well stick with the GNX to an extent. Plus I do plan on adding aero kits for nearly EVERY car, regardless of regional origin. It's just a matter of utilizing the aftermarket tuner companies that support it, or our own logical aero designs in-house.

Nothing ridiculously gaudy like Midnight Club 3 or Underground 2, however.
__________________
It's not what you drive, but how you drive that counts.
  #55  
Old 08-04-2005, 11:08 AM
-Josh-'s Avatar
-Josh- -Josh- is offline
Automotive love doctor
 
Join Date: Aug 2002
Posts: 6,000
Thanks: 50
Thanked 15 Times in 14 Posts
Send a message via AIM to -Josh-
Re: Racing Game Pre-Production: Need Your Advice, All!!!

Dont get to wild with the aero kits, i dont care if you make it available to the GNX, just dont make it a requirement to put that stuff on to advance far into the game *cough* NFS *cough*. Also the GNX is one of the ultimate Domestic driving machines and shouldn't be easy to get.
__________________
Self improvement is masturbation


AF User Guidelines



What is a mippie? - click
  #56  
Old 08-04-2005, 11:14 AM
thecackster's Avatar
thecackster thecackster is offline
AF Enthusiast
 
Join Date: Oct 2004
Posts: 1,095
Thanks: 0
Thanked 1 Time in 1 Post
Send a message via MSN to thecackster
Re: Racing Game Pre-Production: Need Your Advice, All!!!

Maybe a graphic "Hypsi87" on the GNX.
__________________
97' Chevy Silverado
K/1500 Z71
350 Vortec


Flickr My Website
  #57  
Old 08-04-2005, 11:16 AM
-Josh-'s Avatar
-Josh- -Josh- is offline
Automotive love doctor
 
Join Date: Aug 2002
Posts: 6,000
Thanks: 50
Thanked 15 Times in 14 Posts
Send a message via AIM to -Josh-
Re: Racing Game Pre-Production: Need Your Advice, All!!!

Or make that the license plate, that would be cool.
__________________
Self improvement is masturbation


AF User Guidelines



What is a mippie? - click
  #58  
Old 08-04-2005, 11:20 AM
thecackster's Avatar
thecackster thecackster is offline
AF Enthusiast
 
Join Date: Oct 2004
Posts: 1,095
Thanks: 0
Thanked 1 Time in 1 Post
Send a message via MSN to thecackster
Re: Racing Game Pre-Production: Need Your Advice, All!!!

Yea thats what I was putting in my edit but you beat me to it!
__________________
97' Chevy Silverado
K/1500 Z71
350 Vortec


Flickr My Website
  #59  
Old 08-04-2005, 11:26 AM
Killing Moon's Avatar
Killing Moon Killing Moon is offline
AF Regular
Thread starter
 
Join Date: Aug 2005
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Killing Moon
Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!

Quote:
Originally Posted by Z28Josh
Dont get to wild with the aero kits, i dont care if you make it available to the GNX, just dont make it a requirement to put that stuff on to advance far into the game *cough* NFS *cough*. Also the GNX is one of the ultimate Domestic driving machines and shouldn't be easy to get.
LOL, don't worry about that. Undergrounds kits were purely for cosmetic value and had very little effect other than default downforce options here n' there. My concern with aerokits are weight, effectiveness and yes, there will be a Wind Tunnel mode to test our your aero parameters. However, it not a gameplay advancement requirement.

I did add the options of license plate customization awhile back, but in this case, I mind as well add the same vinyl custom UI for the license plates as well to accomplish the feat that you've described.

See, that's exactly why I'm here.

EDIT 11:29 AM UPDATE:
Just added the "license plate" graphic UI to the GDD. Plus the aforementioned vehicle updates.
__________________
It's not what you drive, but how you drive that counts.
  #60  
Old 08-04-2005, 11:36 AM
Jet-Lee's Avatar
Jet-Lee Jet-Lee is offline
Banned
 
Join Date: Apr 2004
Posts: 2,580
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Jet-Lee Send a message via Yahoo to Jet-Lee
Re: Re: Re: Racing Game Pre-Production: Need Your Advice, All!!!

Quote:
Originally Posted by Killing Moon
'kay, I've been pondering your list for awhile now. How exactly would you tune these options. Do you have screenshots of which game did this for refrence? I'm all for best suggestions!!

BTW: what is A/F Ratios?
1. Gear Ratios - Be able to adjust
2. Compression Ratios - Change out pistons or deck head/block
3. Boost (when it hits full) - i dont know how it's done, but some people prefer late boost
4. Tire Pressures - self explained
5. A/F Ratios - Air/Fuel ratio. Basically able to slightly alter fuel maps to make the car run richer or leaner
6. Cam lift/duration - custom ground cam swaps, i guess
7. Stroke - crank swap
8. Bore - to increase displacement
9. 3/5/hi.per. valve grinds - part of Port & Polish, usually
10. Camber - tire angle compared to road
11. Toe - tire angle compared to each other
12. weight distribution - wedge as used in NASCAR racing games
13. (stretch) like a windtunnel, where you can see what effects different exterior pieces have on the aerodynamics of the car, and that have an effect on the handling characteristics of the car. - never seen this one, but sounds cool.

Most these ideas are from an older NASCAR racing game I played on computer a LOT and managed a car to run 250+mph on Talledega(sp?)

Quote:
What year is the Escort RS2000 F1
1996
 
Closed Thread

POST REPLY TO THIS THREAD

Go Back   Automotive Forums Car Chat > Coffee Break (Off-Topic) > COMPLETELY off-topic


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 10:36 PM.

Community Participation Guidelines | How to use your User Control Panel

Powered by: vBulletin | Copyright Jelsoft Enterprises Ltd.
 
 
no new posts