Automotive Forums .com - the leading automotive community online! Automotive Forums .com - the leading automotive community online!
Automotive Forums .com - the leading automotive community online! 
-
Latest | 0 Rplys

Stop Feeding Overpriced Junk to Your Dogs!

GET HEALTHY AFFORDABLE DOG FOOD
DEVELOPED BY THE AUTOMOTIVEFORUMS.COM FOUNDER & THE TOP AMERICAN BULLDOG BREEDER IN THE WORLD THROUGH DECADES OF EXPERIENCE. WE KNOW DOGS.
CONSUMED BY HUNDREDS OF GRAND FUTURE AMERICAN BULLDOGS FOR YEARS.
NOW AVAILABLE TO THE GENERAL PUBLIC FOR THE FIRST TIME
PROPER NUTRITION FOR ALL BREEDS & AGES
TRY GRAND FUTURE AIR DRIED BEEF DOG FOOD
Go Back   Automotive Forums .com Car Chat > Automotive Art > Car Modeling > WIP - Motorsports
Register FAQ Community Arcade Calendar
WIP - Motorsports Post topics for any "Work In Process" motorsports vehicles in this sub-forum.
Reply Show Printable Version Show Printable Version | Email this Page Email this Page | Subscription Subscribe to this Thread
 
Thread Tools
Old 10-19-2008, 02:25 AM   #16
Decs0105
Registered User
 
Decs0105's Avatar
 
Join Date: Feb 2003
Location: Berlin
Posts: 1,410
Thanks: 3
Thanked 3 Times in 3 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Wow opening all the vents and stuff is a lot of work, great job!
Decs0105 is offline   Reply With Quote
Old 10-19-2008, 06:40 AM   #17
klutz_100
AF Fanatic
 
klutz_100's Avatar
 
Join Date: Dec 2004
Location: Up the creek with no paddle
Posts: 5,889
Thanks: 7
Thanked 16 Times in 15 Posts
Send a message via Skype™ to klutz_100
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Brave man!!
__________________
Guideline for happy modeling: Practice on scrap. Always try something new. Less is more.

"I have a plan so cunning, you could put a tail on it and call it a weasel" - Edmund Blackadder
klutz_100 is offline   Reply With Quote
Old 10-19-2008, 02:44 PM   #18
godfather23
AF Enthusiast
 
godfather23's Avatar
 
Join Date: Mar 2003
Location: Rostock
Posts: 1,569
Thanks: 0
Thanked 0 Times in 0 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Brave indeed. I wouldn´t have the trust into my abilities to cut a *** USD-expensive resin kit. You have faith...

With all the parts separated this will be one hell of a model - gives you lots of room for extreme detailling.

Robert
__________________
Recently finished Projects:
Porsche 911 Carrera RS 3.0
Current Projects:
Ferrari 250 GTO LM 1962 (chassis #3387)
godfather23 is offline   Reply With Quote
Old 11-07-2008, 04:19 PM   #19
stratos75
Loser
Thread starter
 
stratos75's Avatar
 
Join Date: Aug 2007
Location: Moscow
Posts: 1,171
Thanks: 112
Thanked 248 Times in 195 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

I've compared model with the original and here that have seen.




It is very difficult to correct all these mistakes. I have decided to make a fresh start. At present my brother creates 3D body model. I want to scratchbuild a road version too.
__________________
Best regards, Mikhail

Last edited by stratos75; 11-07-2008 at 05:07 PM.
stratos75 is offline   Reply With Quote
Old 11-07-2008, 06:03 PM   #20
jaykay640
AF Enthusiast
 
Join Date: Aug 2005
Location: where "sky grey" is a colour
Posts: 822
Thanks: 3
Thanked 32 Times in 29 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Well that's a brave move:-) I can see your point and i admire your will to get it as accurate as possible! On the other hand i have learned from own experiments that sometimes it's just as fine to leave things as they are ( as long as they are not really obvious mistakes ). After a while when the model is finished you won't see them anymore and enjoy the result anyway.
Just make sure you're not causing yourself more troubles with the decals. I f you change the body proportions they may not fit well enough anymore...
jaykay640 is offline   Reply With Quote
Old 11-07-2008, 07:00 PM   #21
drunken monkey
Razor Sharp Twit
 
drunken monkey's Avatar
 
Join Date: Mar 2004
Location: london
Posts: 5,865
Thanks: 0
Thanked 26 Times in 22 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

everyone is now going to ask you the same question...
__________________
AF's Guidelines

Read them.

__________________


Currently in the process of re-hosting my photos.
If any go missing, drop me a PM.
drunken monkey is offline   Reply With Quote
Old 11-07-2008, 07:22 PM   #22
cinqster
AF Enthusiast
 
cinqster's Avatar
 
Join Date: Jul 2005
Location: London
Posts: 899
Thanks: 3
Thanked 11 Times in 10 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Really nice project and I look forward to seeing your work.

I would suggest to be careful when overlaying model pictures with reference photos in Photoshop etc. as per you example (IMHO, the model looks pretty close already). From my experience you need to not only get exactly the right angle to photograph the model as the original reference picture but you need to get the same lens length which you'll only be able to guess at. Trust me, the edges of a car can wrap away differently in a 100mm v 300mm lens picture, even from a distance. This coupled with a slight misalignment in placing the camera for the model picture can get all sorts of distortion (see the difference between your picture 1 and 2. Check your second photo has the correct aspect ratio (eg. the wheels are perfectly round) and take another model photo a little higher, as you are too low right now).

I reckon the model roofline is the most inaccurate part of the body (too high) and you have scaled the picture to this dimension. Scale the picture to the wheel arch distance instead and the rest of the body may be more in proportion!

Good luck with it anyway!
cinqster is offline   Reply With Quote
Old 11-08-2008, 04:37 AM   #23
Decs0105
Registered User
 
Decs0105's Avatar
 
Join Date: Feb 2003
Location: Berlin
Posts: 1,410
Thanks: 3
Thanked 3 Times in 3 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Ohh the orange one is the road car LM prototype, the one Hamilton will get when he got three F1 WDC
Decs0105 is offline   Reply With Quote
Old 11-08-2008, 05:21 AM   #24
robrex
AF Enthusiast
 
robrex's Avatar
 
Join Date: May 2003
Location: Sunshine Coast, AUSTRALIA
Posts: 2,218
Thanks: 16
Thanked 8 Times in 8 Posts
Send a message via Skype™ to robrex
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Wow! This is a massive project.
__________________
Rob

robrex is offline   Reply With Quote
Old 11-08-2008, 07:37 AM   #25
stratos75
Loser
Thread starter
 
stratos75's Avatar
 
Join Date: Aug 2007
Location: Moscow
Posts: 1,171
Thanks: 112
Thanked 248 Times in 195 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

2 cinqster: Please.

As you see the reality is much more bad than I has shown earlier.
The wheelbase is 108,5mm by platform and approximately 110mm by arches, but it must be 113,3mm!!! The body lenght is 174mm without front spoiler, but it must be 181,9mm minus about 3mm for spoiler=about 179mm!!! Yes, as you said the roof is higher, shorter and more round in the rear. All the rest rough mistakes you may to see on my new pic. above.
__________________
Best regards, Mikhail

Last edited by stratos75; 11-08-2008 at 05:24 PM.
stratos75 is offline   Reply With Quote
Old 11-09-2008, 10:28 AM   #26
Khier
AF Regular
 
Join Date: Nov 2005
Location: Braunschweig
Posts: 392
Thanks: 0
Thanked 4 Times in 4 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Now I have a different question. I see your brother is working out a CAD model in CATIA V5. I shall be grateful if you/he can tell which CATIA module is used to make such construnstions (Free surface, Generative shape design... etc.). A tutorial is highly appreciated.
Khier is offline   Reply With Quote
Old 11-09-2008, 02:40 PM   #27
360spider
AF Moderator
 
360spider's Avatar
 
Join Date: Sep 2002
Location: Fort Worth, Texas
Posts: 3,262
Thanks: 38
Thanked 314 Times in 241 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Krasota, molodets!
A chego teper' s S27 kuzovom delat' budesh?
360spider is offline   Reply With Quote
Old 11-10-2008, 05:20 PM   #28
stratos75
Loser
Thread starter
 
stratos75's Avatar
 
Join Date: Aug 2007
Location: Moscow
Posts: 1,171
Thanks: 112
Thanked 248 Times in 195 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

2 Khier: My English is very weak and it's hard for me to give you any tutorial. I can to say only that at first we uses Photomodeler program to get a necessary quantity of index points by photos. Then these points are converting to Catia and all the next constructions makes in Generative shape design.
2 360spider: Thanks! I don't know yet, may be I shall use this bodyshell for creating a new one.
__________________
Best regards, Mikhail

Last edited by stratos75; 03-17-2011 at 04:19 PM.
stratos75 is offline   Reply With Quote
Old 11-10-2008, 06:09 PM   #29
godfather23
AF Enthusiast
 
godfather23's Avatar
 
Join Date: Mar 2003
Location: Rostock
Posts: 1,569
Thanks: 0
Thanked 0 Times in 0 Posts
Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

I´m not trying to stop you, but aren´t actually looking for trouble here?

Before you start all this mess, please ask yourself whether the modifications on your scratch build will be visible withe the sole eye of a human. I mean we´re talking 1/24 here and youare not about to change a wrong or misplaced decal...

When you answer this question with a sincerely "Yes!", I´m more than eager to see more of this scratchbuild-fest it will be.

Regards and good luck


Robert
__________________
Recently finished Projects:
Porsche 911 Carrera RS 3.0
Current Projects:
Ferrari 250 GTO LM 1962 (chassis #3387)
godfather23 is offline   Reply With Quote
Old 11-11-2008, 04:23 PM   #30
stratos75
Loser
Thread starter
 
stratos75's Avatar
 
Join Date: Aug 2007
Location: Moscow
Posts: 1,171
Thanks: 112
Thanked 248 Times in 195 Posts
Thumbs up Re: McLaren F1-GTR "Gulf" LM'96, 1:24 Studio27

Thanks for your opinion. I do not like the accuracy of this model and I think I can have much more better quality model at my possibilities. There are grey strips can only will need to be change. But I can to draw them anew. I firmly intend to make an exact copy as much as possible.
__________________
Best regards, Mikhail
stratos75 is offline   Reply With Quote
 
Reply

POST REPLY TO THIS THREAD

Go Back   Automotive Forums .com Car Chat > Automotive Art > Car Modeling > WIP - Motorsports


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 05:50 PM.

Community Participation Guidelines | How to use your User Control Panel

Powered by: vBulletin | Copyright Jelsoft Enterprises Ltd.
 
 
no new posts