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| Sketching and Drawing Sketchers and drawers in the house? |
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#1 | |
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AF Enthusiast
Join Date: Dec 2002
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extreme downforce vehicle
high altitude racing, ie, thinner air, will require faster cars with tremendous downforce capability. here is a first idea of such a vehicle:
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#2 | |
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Re: extreme downforce vehicle
That is really cool!
I like the concept too. Downforce is cool to think about. I think I read that f1 cars have so much of it that they could drive upside down at full speed and stay stuck to the road. Has the look of a mix between a speed12 and a jetboat! I love the texture of it. I wish I could get that paper tooth look with photoshop. Is it markers and charcoal? ![]() kind of like this one That other TVR is frightening What were they smoking? Last edited by grantrl78; 06-26-2005 at 03:58 PM. |
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#3 | |
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Re: extreme downforce vehicle
what is a speed12?
the drawing is all marker. outlines are in pencil. |
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#4 | |
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Re: extreme downforce vehicle
I really like the drawing!!! I also like the way the wing is added to the car!!! nice shapes!!! And I think he means a TVR Speed 12??
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#5 | ||
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Quote:
bonz, the perspective is a bit off at the front, and that spoiler looks like it would be huge, if you do another it be cool to see you do one all gilled out (the cat that makes the mclaren joked that all super cars had at least 50 gills, so they put like 62 on theirs!) that tvr is nuts, gotta love assymetrical cars...
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#6 | |
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Re: extreme downforce vehicle
yep. i fixed the front a bit. less distracting.
![]() the rear spoiler is intentionally huge to grab thinner air at higher velocity. |
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#7 | |
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Re: extreme downforce vehicle
here are some more views and ideas for it:
![]() ![]() i'm thinking ion propulsion. |
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#8 | |
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Sketch Guy
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Re: extreme downforce vehicle
Hi Bonz,
Cool drawing. Ion propulsion sounds great. Would the car need some front down force to = the back DF? Remember those ungle Contachs w/ a wing on the front (some)? F1 Cars generate enough down force to drive upside down at around 100MPH. Crazy!
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#9 | |
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Re: extreme downforce vehicle
yes, al. it will need some front downforce. already, it has that, as the air is routed under the car at the fascia inlet, and is low to the ground. but...
the thing about front wings, is that they cannot be placed too low to the ground; they are tricky --too low a wing and it disallows for correct low pressure flow along the entire underside/ venturi "throat" of the car. too low a front wing will prematurely drive the accelerated underbody air into the ground, creating an unwanted vortex/ turbulence. many f1 and indy cars in the 1980s had overenthusiastic front wings placed on, causing an effect called "porposing." it would create unstable handling as driving conditions ever changed around the track. but i am developing this car gradually. i will add some exaggerated front stuff and play around with that. thanks for that comment, al. for this project, i must conceptualize a thin/high atmospheric state, about .01 of earth's sea-level pressure. the car needs to grab as much of that thin air as possible. this is done with increased surface area of the downforce elements, as well as extremely high velocities (moving the air faster), hence the ion propulsion idea. these cars need to be nearly supersonic, around 1 Mach, at 30% earth's gravity. here is something i just threw out suddenly: |
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#10 | |
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Ion propulsion?
Remember, those things have TINY amounts of thrust. Not enough to make the car move, never mind at high speeds. The only reasons space probes can reach extremely high speeds with them is because there is no gravity or atmosphere to slow them down, and even then it takes quite a while to build up speed. Even at high altitudes, it would barely budge. Maybe liquid-fuel rockets... Or ramjets if you can go fast enough... And are crazy enough... |
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#11 | ||
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extreme downforce vehicle
Quote:
for example, Deep Space 1, the first space probe to use the technology successfully, used a xenon gas supply as the "accelerant" : "The fuel used by Deep Space 1's ion engine is xenon, a gas that is more than 4 times heavier than air. When the ion engine is running, electrons are emitted from a hollow tube called a cathode. These electrons enter a magnet-ringed chamber, where they strike the xenon atoms. The impact of an electron on a xenon atom knocks away one of xenon's 54 electrons. This results in a xenon atom with a positive charge, or what is known as an ion." "Now the ion engines use only a very small amount of xenon at a time. That means that the thrust is very very low. If you rest a piece of paper on your hand, the paper pushes on your hand about as hard as the ion engine pushes on the spacecraft! It may take 4 days or more just to use up 1 kilogram (about 2 pounds) of xenon. Unlike chemical engines, which can be operated for minutes, or in extreme cases, for an hour or so, ion engines can be operated for years. The effect of the gentle thrust slowly builds up, eventually attaining speeds far beyond the reach of conventional propellants. Deep Space 1, using less than 74 kg (163 pounds) of xenon, accelerated by about 4.3 kilometers/second (9600 miles/hour). This is greater than any spacecraft has ever been able to change its speed. (DS1 could have achieved still higher velocity, but mission controllers had objectives other than just going faster and faster, so they did not operate it to attain the maximum speed possible.) It thrusted for 678 days, far far longer than any propulsion system had ever been operated. [Dawn will surpass both of these records, and later missions using ion propulsion will do even more.]" solid fuel for racing applications is out of the question. it is too heavy and bulky. ion propulsion is far simpler and lighter and more powerful, ultimately. in a lighter gravity situation, weight plays less of a hindrance. yet the car's body must not become it's own hindrance even with lighter gravity. and because it is the amount/ rate of the xenon gas' conversion to charged particles (that are attracted, once charged, by electromagnets posited at the rear of the ion chamber, shooting the +charged xenon atoms out the back, ie, "exhaust"), this amount/ rate can be amplified. this particle amplifier + xenon ion engine will be, then, a "hybrid" engine. so instead of taking weeks to build up enough thrust, it can be throttled in nanoseconds. the payloads of "xenon" (or whatever gas is used), will, then be rapidly depleted, unlike Deep Space 1. so, when running near empty, can be "switched out" with a fresh canister as the car goes in to pit. at this time, too, the tires can be changed. at this point, my thinking leads me to ion propulsion. albeit modified/ hot rodded. |
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#12 | |
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Once again the mighty bonz humbles me with his superior intellectual capabilities
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#13 | |
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Re: extreme downforce vehicle
mshk, i need the food for thought, buddy. keep the ideas coming. you helped me think through the idea.
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#14 | |
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um... Will there be a secondary engine for low-speed manuvering?
or could there be a turbo-prob like device that could somehow transfer thrust from the Ion engine to the wheels for cornering? |
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#15 | ||
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power distribution
Quote:
hmm. yes. there will need to be a means to generate power to the wheels distinct from the ion power. i would guess at this stage it would need to be some form of a very hi-performance electric set up. i want the vehicle, then, to be capable of AWD, similar to, but beyond, the GT-R's ATTESA system. i am thinking, as i type this, that each wheel will have it's own individual electric motor, maybe even having each wheel itself being an actual driving motor. this will eliminate the need to create a transmission/ transaxle/ half-shaft/ VLSD type of mechanical design, thus eliminating gears. another huge issue is tire compound design. at speeds of over 700 mph, there will need to be a tire, as well as a rotating assembly design, that will not disintegrate. i have thought that the vehicle can actually retract the wheels and hover over longer, faster, straightaway sections of track to eliminate the need to constantly have tires on the ground. the 30% earth gravity will allow for distance gliding at the driver's descretion: when a certain velocity is reached, higher or lower, the wheels can either retract or emerge, necessitating a vigilance when driving, similar to anticipating gear shifts. perhaps the wheels can remain as they are, but are covered up by a movable/ retractable aeroshell for each individual wheel. curved sections of track will need to be extremely raked/ bermed to keep the car glued to the surface. i imagine some curved sections of track reaching a totally vertical "centrifuge" type of angle. this will create fantastic g-forces upon the drivers. in this scenario, the driver(s) will be more like pilots. mshk, your ideas are very helpful to me. i enjoy this meeting of the minds. |
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