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Old 10-22-2011, 04:38 PM   #46
PatrickT82
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

I also have Forza 4. It's great!

Have the F1 in black (I must have because of my recent 007 ride)
The F1 GT I have in green

They drive cool! I did no upgrades, want to keep 'em original
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Old 10-22-2011, 10:50 PM   #47
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

Loving every bit of Forza 4 so far. I also uploaded a custom livery for XP4 on the auction house for 1,000 credits.
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Old 10-28-2011, 11:20 PM   #48
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

I have the F1 and the F1 GT in black, although Im tempted to do a replica of Flemke's new look on the F1, dont know if a average painter like me would do it justice though. Still levelling up to get a hold of the FINA F1 GTR.
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Old 11-01-2011, 10:07 AM   #49
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

Now this sounds pretty good.
http://kotaku.com/5855169/every-mcla...sure/gallery/1
Every McLaren ever made, using McLaren's own CAD data? Yes, please.
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Old 11-05-2011, 09:09 AM   #50
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

I have the Fina GTR, it sounds a bit weird though, don't know if the real car has that sorf of different sound compared to the GT and road F1
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Old 12-19-2011, 12:43 AM   #51
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

Games sure have come a long way since I was a kid.



>8^)
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Old 12-19-2011, 02:18 PM   #52
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

amazing details, thank you Erik !

How much is a XBox360 ?
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Old 12-19-2011, 02:28 PM   #53
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

yep Forza 4 is Xbox 360 only

great game!

for about 200-230 euros you should have an Xbox 360 with Forza 4 nowadays
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Old 12-19-2011, 03:52 PM   #54
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

Hmm, I will think about that.

How is difficult to have the F1 ?
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Old 12-21-2011, 02:30 PM   #55
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

not difficult it is a prize car if you win a tournament and also the GT is a prizecar
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Old 12-21-2011, 04:27 PM   #56
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

Thanks Patrick . the game is better than GT5 ?

The pack is sold 199€ here in France
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Old 12-21-2011, 04:35 PM   #57
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

I like it better but GT5 is still good but becomes quite boring
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Old 12-24-2011, 07:56 PM   #58
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

Quote:
Originally Posted by PatrickT82 View Post
not difficult it is a prize car if you win a tournament and also the GT is a prizecar
The Schnitzer GTR longtail is also a prizecar. Havent played this for ages, been too busy, will have to go for a drive on boxing day when Im free.
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Old 02-22-2013, 05:03 PM   #59
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

This looks decidedly awesome - click for high resolution:



From a game called GRID - I don't follow this stuff.

>8^)
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Old 02-23-2013, 08:16 AM   #60
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Re: F1s in Gaming - Representation Accuracies and Inaccuracies

Here's a link to a couple of photos of mine, taken in GT5 game, some months ago:
http://www.flickr.com/photos/royle88...7632838662692/

I've got a "stock" British racing green F1:


#73 replica:


LM3 wannabe:


and #26R in action:


I hope you enjoy them (you can download them in higher res if you want)
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