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| Initial D Japanese Cartoon Racing, Drifting and more. |
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#16
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Re: Need advice on initial d v2
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#17
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yes...i bet you can
kiddin but damn Evo 7, not bad off the first bat.
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#18
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Re: Need advice on initial d v2
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![]() Anyway, Skyline is king in Myogi. Nothing can beat it unless the driver makes mistakes and stuffs. Only just one mistake in Myogi and you can't smell your opponent's smoke. The Skyline can take the corner more than 200. I seen a FD cornering at 204 before, so I think the Skyline can go higher than 204 at that corner.
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#19
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The R32 is king in Myougi, R34 sucks everywhere, dont forget that
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#20
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R34.. lolZ.. it might run ok on Myogi but it needs skills for other courses.. Don't forget it's butt is good for blocking.. especially on Iro.
Whatever it is, I am still a fan of R34...
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#21
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Actually, the world record for Myogi is held by a Trueno. (BumBum BUM!)
The difference between the 32 and 34, as I understand it, is that the 34 is total grip, whereas the 32 has a bit more drift capabilities. But regardless, you can win on courses other than Myogi with a GTR, but it takes a LOT of skill. On Happogahara, for instance, you have to put a lot of distance between you and the opponent on the small curves, because he'll catch up on the hairpins. |
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#22
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Re: Need advice on initial d v2
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#23
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hey hey hey...
i challenge you with my R34 on Myogi...omg hahahaha oh wait i changed my mind
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#24
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Re: Need advice on initial d v2
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so bring it
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#25
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yes...i'll race u...*moves slowly towards the door*...i gotta go get somethin...*runs*
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#26
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MR2 all the way!!
and thats the bottom line |
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#27
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Re: Need advice on initial d v2
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#28
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The SW20 is not a bad car...you just gotta mess with the steering a little so it's stiffer and induces drift easier. And you have to watch out for it's massive oversteer! I think it turns corners quite nicely, and it's small for sneaking in on the inside. Oh, and about the wall thing...just don't hit any!
But I do love my FC...
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You may know me as Fakter1 on other forums.
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#29
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Re: Need advice on initial d v2
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#30
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Ok, fine so you're right there is no "drifting" but you can definitely feel the difference when you are gripping and sliding. So there's no countersteer...i don't think the people designing the arcade games want you to learn real driving techniques when you just want to have a little fun with a driving game...I am sure that the fanbase wouldn't be so big had it made you countersteer and used the concept of drifting to a T.
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You may know me as Fakter1 on other forums.
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