Quote:
Originally Posted by GTmike400
Wow, now this is a cool project. I love the RP work. I'm currently designing some RP stuff in SW as I post this. I look forward to watching this progress.
Did you design the front intakes and splitter using solid bodies or surfaces?
|
All solids. I've inquired about the old solids vs surfaces argument and only gotten the reply, "it depends." For what I'm up to here, solids work out best. As I understand it, with surfaces "infinitely" thin, they'd need beefing up before I could export them to .stl. It's just easier to work in solids as I need to be aware of scale thicknesses as well as modeling thickness (areas where it doesn't matter and I can go thicker).