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Old 08-05-2009, 11:56 AM   #9
jano11
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Re: The future of model building

Quote:
Originally Posted by jmesawitz View Post
The thing I do not like in your outline is the comparison to music. Sharing specifically. If a 3D modeler were to spend 100 hours (probably a lot more) on a design that is sold electronically, the potential to share that file is not only possible but likely. There is no benefit to the design originator to enter into such an agreement. Music is different (only slightly) in that the group is looking to build fan base as well as unit sales. By giving into the sharing mentality(loss of unit sales) they are taking a leap of faith that overall it will result in a stronger fan base that will in-turn support them in a monetary fashion. Just not by todays youth that think music should be free, fame is the bands reward and money is something they just have.
I agree with you.

Making a 3D model of a part can take from a few minutes up to a few hours depending on the complexity of the part and the detail you want to achieve.
Making the 3D model a full kit will easily take hundreds of hours and often even thousands.

Once the modeler sold a copy of the 3Dmodel he can count on at least 50% potential client loss, thus a 3Dmodel costs quite a lot of money nowadays. Which makes it rather impractical to buy an already made 3D model and print it to have the model as you'll pay hundreds for the 3D model and hundreds for the printed parts.

In the end it all comes down to how much someone wants a certain model that isn't already produced.

Back to the analogy with music, the musicians (single person or band) will get to make money from concerts and other shows, but a 3D modeler has none of these possibilities to make up for the lost opportunities.
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