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Old 09-10-2007, 10:15 AM   #1
cinqster
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1/8th Scratchbuild - Porsche RS60

A bit of a rare one so here's what it should look like with a lot of luck and patience:



The drawings are from a friend of mine that has had a 1/1 RS60 3D scanned. I could have used the 3D data to have a body rapid prototyped but that's not model-making to me (and it's expensive) so I'm going the old school route by making the body templates in balsa:




My intention is to make the frame up like an old model aircraft and then fill in the skeleton with ordinary car bondo/filler. When I'm happy with the
surface shape I'll cut out the balsa ribs and re-fill the remaining grooves. The scans are very accurate but the car is not symmetrical which is odd because it's thought to be the most original undamaged example in existance. I can only put this down to inaccuracies during manufacture as the bodies were hand beaten into shape over a wooden former - not unlike the wooden version I'll end up with. To this end I've had to redraw all the sections in Illustrator to make them symmetrical, and it allows me to overlay each sectional layer so I can see the shape is looking correct:



The inaccuracy doesn't show on the full-size car but it'd be obvious on a
model - I can only put this down to the fact the eye can see more of the bodywork at any one time on a model than on a full-size car?

This is going to be a beast of a project as I've never done anything like it! It's already taken me months to collect data and make drawings. I've drawn all the major visible componants full-size so I can scale them down but I won't do the engine - it'll probably be just a curbside model, but who knows!



That's where I am right now but I'll send in updates if anyone's interested in such a project. Wish me luck - I'm going to need lots of it!
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