yeah. that makes sense.
i've been playing around on Grand tourismo and another racing game i have.
in GT4, best results seem to be with stiff sway bars and a strong limited slip (clutch type)
in the other game, best results are with a weak viscous type and no rear sway bar.
the problem with the weak viscous one is that althoug it offers the most grip at the max speed, straight line stability is shot.
how does a torsen diff work exactly?
ive seen the cutaways, but it would help if you explained it, or had an animation of one in motion (i'm a visual learner)