Thread: VR burnouts
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Old 03-06-2006, 08:39 PM   #2
pgc
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Join Date: Feb 2006
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Re: VR burnouts

That's typical of a VR auto. I had one, and the only way to get it sliding was to put it into second before you get to the corner, point the noise at the apex (before the corner) and floor it. It will understeer for a second, but then the back end will start to come around. You need to be going at least 40km/h for it to work.....

Good luck and don't get caught!
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