Thread: 1000 mph?
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Old 02-12-2002, 04:55 PM
Morpheus XIII Morpheus XIII is offline
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As far as parts go, obviously max out everything, except for tires, in which I found Super-Slicks all around to work the best for me (I'll get more into why later on). Oh yeah, don't forget to keep your oil new; after a few runs doing the test track, you'll need to change the oil to keep power at tops.

And for the settings--

Suspension...
Spring Rate: minimized (far left)
Ride Height: minimized (far left)
Shock Bound: maximized (far right)
Shock Rebound: maximized (far right)
Camber: original settings (doesn't seem to make a difference)
Toe Angle: zero (haven't touched this yet; maybe some negative toe will help you leave the curve better before the straightaway)
Stabilizers: minimized (far left)

Gear Ratios...
1st: 5.295
2nd: 3.224
3rd: 2.216
4th: 1.610
5th: 1.235
6th: 1.000
Final: 2.000 (far left)
Auto Setting: 48 wide (far right)

Spoilers...
Front: minimized (far left)
Rear: maximized (far right)

Others...
TCS: off
ASM: off
VCD: 50%

Most of these settings are probably the same as what most of you already have, but it just doesn't happen every time. On average, I will hit ~700-800 mph the first straight, then use that speed to ride the wall through the turn after that. The real trick is, upon getting near the exit of this turn, you MUST stay off the outer wall, but start close to it, turn as hard as you can aiming for the inner wall and hopefully you will hit at least 230 mph right when the straightaway begins. In order to stay at a high speed through the turn, without understeering into to the outer wall, keep the speedometer at about a hair less than 230 by tapping the side brake to maintain traction and speed. The super-slick tires help you by allowing the Escudo to move more freely, which is important when leaving the turn; where you aim the car determines how much road you will get before the straight ends, and it's easier to aim the car when you have less traction by inducing mild oversteer. Near the end of the straight, the speed moves up exponentially, so lifting the Escudo even a second or two earlier is rewarded in the end of the straight by a few hundred miles per hour. Also, it pays to end the lift by crashing into the wall later in the approaching turn, not but rubbing the outer wall as the turn just starts (meaning, try to start on the outer side of the straight, but end on the inner side of the straight).

I haven't tinkered with the settings in a while, and it's highly likely there are better settings to make it easier, but it gets too tedious. Try different things and have fun. This is really only for the truly bored! It took me about 30 attempts before I finally broke 1000 mph.
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