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Re: A piece of my mind
I agree, your last thread was all jokes, but I can see how you'd think they were directed at you. Most of thoese guys I talk to frequently and I'll tell you right now those jokes were about modelling in general, and certainly not directed at you specifically in any way.
I don't know many (any, really) people that want their wheels to roll. The last thing most people want is for their models to be mobile, 'cause that will end up with them being mobile right off the shelf and onto the floor.
But if you want them to, you just need to follow the instructions and assemble it all very carefully. I know that's weak advice, but, what else is there to say?
From your last thread, I figure you to be building a Revell kit, one of those tuner ones? I have to admit, these are the absolute worst scale suspensions and wheel attachements I've ever seen. Basically, as the instructions say, use the little metal pin to hold the wheel onto the brake. Since the pin is metal, it will spin in the brake hub (this is your bearing) and will press-fit into the wheel (the hole in the wheel is of slightly smaller diameter). If you must, use a TINY bit of epoxy in the wheel, but not enough to squeeze out and get on the brake hub (epoxy, not superglue, I've had things stick together just from the super glue fumes that get everwhere, not to mention that awful hazing you'd risk getting on your brakes or chrome rims).
Now here is the awful part (though it would have worked if their engineering was as clever and molding as precise as Tamiya's). You have to somehow, carefully, or magically, or with divine help, or with the patience of some... really patient thing, apply plastic cement (really, it must be plastic cement) to only the part of the brake that will mate with the control arm. If you want your wheels to roll, avoid at all costs getting cement on, or near the metal pin, as the plastic will melt and gum up and cause the pin to bind and not roll.
Hope this helps, good luck, and I hope you have a little magical model-helper; I rarely can get my models to roll even if I try (which I don't).
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