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Old 10-19-2004, 09:14 PM
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lemorris lemorris is offline
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finally we get to color! This is my practice shot so go easy on me...I'm still learnin here.

Basically I export my AI file as a PS file 300 dpi uncheck anti-alias and render layers. As you can see in the previous pics my AI file has the base lineart on one layer and the selection areas on another layer. When they come over to PS I make my file a multi-channel file and then start to get busy. Here's a quick look:



See how I made it a spot channel? Here's a couple channels together:



When you create spot channels (spot color) you can define it's color and percentage. For the ultimate purposes of this thing my actual percentage doesn't mean much. Regardless it will be converted to tones and exported on film for shirts.

Here's the yellow the orange shadow color and the actual selection channel:



I use the selction channel to um...make selections and then I expand that selection to compensate for the black line and then I'll airbrush or fill the area on the proper color channel. This is very cool because as I render I also create my seps for the film for the shirt.

I'm gonna finish this little test tonight and send it to a friend so she can help me get it right and then I'll fix it up.

more soon.

oh!! I forgot to add the 2 colors and the actual black channel. There's still a white knock-out for highlight so it should start to look better soon.





-Lemorris
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