Hsv Gts
Digitor
01-30-2007, 12:25 AM
Ok, here's my favourite aussie car of all time. Actually drawn from a 1/64 diecast! The perspective is a bit off, still need to work on that:rolleyes:
C+C please, i need to know how to improve!
http://img262.imageshack.us/img262/6654/hsvgtsar5.jpg (http://www.automotiveforums.com/vbulletin/%5BURL=http://imageshack.us%5D%5BIMG%5Dhttp://img262.imageshack.us/img262/6654/hsvgtsar5.jpg%5B/IMG%5D%5B/URL%5D)
C+C please, i need to know how to improve!
http://img262.imageshack.us/img262/6654/hsvgtsar5.jpg (http://www.automotiveforums.com/vbulletin/%5BURL=http://imageshack.us%5D%5BIMG%5Dhttp://img262.imageshack.us/img262/6654/hsvgtsar5.jpg%5B/IMG%5D%5B/URL%5D)
knightvision
01-30-2007, 07:14 AM
It's actually a nice drawing, but the perspective is off, and so there's only a little "Wow-effect".
Try box design. Draw a box and slowly shape it into a car. Draw ledger lines all over your drawing, tryto look through it.
An example:
Your gearshift. Imagine your car from above. Or take a look at your die cast. The gear stic is in the center (left/right) of the car, and about at the middle of the length between A-pillar and b-pillar. It is placed nearly on the floor of the car.
Take your drawing and construct a line from the center of the front bumper all the way down to the center of the rear bumper. It's nearly parallel to the beautiful GTS side skirts. This was for the left/right coordinates.
Next, draw two vertical lines from the a-pillar (thats the one where the side mirror is mounted to) and b-pillar (the one above the door handles) down to the side skirt and mark the cutting points. (You can use the door shut lines here). Then, draw lines through these two points, parallel to the front bumper. (In fact they are not perfectly parallel, but that doesn't really matter).
Somewhere, they cross with the line with which we marked the left/right center with. In the middle of the lines section between these two points, is the gearshift. A little higher of course, since it is over the gearbox.
In your drawing, I'd locate the gearshift in the area of the side mirror. It's therefore invisible.
English is not my mother tongue and so I don't have any clue whether you understood what I wanted to explain in the text above. If not, I can make a sketch for you.
Keep it up, try some simple see-througs in order to make yourself clear where which parts are placed, whether they are visible or invisible.
Try box design. Draw a box and slowly shape it into a car. Draw ledger lines all over your drawing, tryto look through it.
An example:
Your gearshift. Imagine your car from above. Or take a look at your die cast. The gear stic is in the center (left/right) of the car, and about at the middle of the length between A-pillar and b-pillar. It is placed nearly on the floor of the car.
Take your drawing and construct a line from the center of the front bumper all the way down to the center of the rear bumper. It's nearly parallel to the beautiful GTS side skirts. This was for the left/right coordinates.
Next, draw two vertical lines from the a-pillar (thats the one where the side mirror is mounted to) and b-pillar (the one above the door handles) down to the side skirt and mark the cutting points. (You can use the door shut lines here). Then, draw lines through these two points, parallel to the front bumper. (In fact they are not perfectly parallel, but that doesn't really matter).
Somewhere, they cross with the line with which we marked the left/right center with. In the middle of the lines section between these two points, is the gearshift. A little higher of course, since it is over the gearbox.
In your drawing, I'd locate the gearshift in the area of the side mirror. It's therefore invisible.
English is not my mother tongue and so I don't have any clue whether you understood what I wanted to explain in the text above. If not, I can make a sketch for you.
Keep it up, try some simple see-througs in order to make yourself clear where which parts are placed, whether they are visible or invisible.
Blip
01-30-2007, 08:35 AM
Good execution, but like you said the proportions are off just enough to be distracting.
Knight gave some good guidance.
I also use the box style and begin most designs with
quick thumbnail sketches using basic box shapes to determine
the correct proportions before doing any detailing.
Knight gave some good guidance.
I also use the box style and begin most designs with
quick thumbnail sketches using basic box shapes to determine
the correct proportions before doing any detailing.
Digitor
01-31-2007, 03:38 AM
Thanks for your comments guys. I see what you're getting at now and i actually didn't notice it when i finished the drawing. Part of the reason for this is that i added the interior detail as a bit of an afterthought, i didn't take near as much time with it as i did the exterior. But i've been thinking all my drawings look too cartoon-like and maybe better interior detail would help fix this?
As far as the box method goes, i have never tried that as i thought it was too much work for just drawing, but i might give it a try.
just wondering, if you think about the body and not the interior, how are the proportions then?
As far as the box method goes, i have never tried that as i thought it was too much work for just drawing, but i might give it a try.
just wondering, if you think about the body and not the interior, how are the proportions then?
knightvision
01-31-2007, 08:32 AM
http://img362.imageshack.us/img362/4551/guidelinespt5.jpg (http://imageshack.us)
It isn't perfect either, for sure. But I guess it shows what I was pointing at.
Of course you don't need to draw these lines, you may just need to imagine them. The better your imagination, the better your drawing. I guess.
However, just draw. While you're having fun with cars and with drawing, you'll improve anyway.
It isn't perfect either, for sure. But I guess it shows what I was pointing at.
Of course you don't need to draw these lines, you may just need to imagine them. The better your imagination, the better your drawing. I guess.
However, just draw. While you're having fun with cars and with drawing, you'll improve anyway.
Digitor
02-02-2007, 12:38 AM
Thanks Knightvision, i appreciate the trouble you've gone to to help me understand. As one of my major projects at school this year i'm designing a supercar, so this will come in handy to help me practice!
pac4life
02-03-2007, 11:51 PM
It looks great. Play around with the wheels a bit but other then that, its looking good.
i-is-in-da-house
02-04-2007, 12:58 PM
Its a bit leaning forward if you know what I mean. Its pretty good though.
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