Vanquish in Marker and Urban Challenge concept
Telos
05-19-2006, 11:30 AM
Here's something I just finished last night after a few days of work on it. I saw someone do this idea on these forums and I liked the idea a lot, so I gave it a try. This was done with Prismacolor markers on 3 11"x14" Bristol vellum sheets. It took about 8 or 9 hours in total. There are a few mistakes, but overall I'm very happy with it. I'll probably frame them eventually.
http://filebox.vt.edu/users/talberi/vanquishlong.jpg
And here's a graphic I'm working on for our team's proposal for the 2007 DARPA Urban Challenge:
http://filebox.vt.edu/users/talberi/SRXprogress2.jpg
Almost complete, just need to add some more instrumentation to the exterior. Done in Photoshop CS, about 8 hours total.
http://filebox.vt.edu/users/talberi/vanquishlong.jpg
And here's a graphic I'm working on for our team's proposal for the 2007 DARPA Urban Challenge:
http://filebox.vt.edu/users/talberi/SRXprogress2.jpg
Almost complete, just need to add some more instrumentation to the exterior. Done in Photoshop CS, about 8 hours total.
tokes99
05-19-2006, 06:33 PM
nice! hope you add a lil' detail to them tires
KustmAce
05-19-2006, 07:26 PM
First one looks just like Canay's work.
Roboduck
05-19-2006, 09:18 PM
Love the SUV... wheels and tires need a bit of detail work... not eough depth. The hood reflections and lines along the windshield cowl need a bit too... but overall, wow. Did you use PS or Illy? Did you use gradients (& layers) to get that look? Love to see the polished version. Roboduck
Telos
05-19-2006, 09:38 PM
Love the SUV... wheels and tires need a bit of detail work... not eough depth. The hood reflections and lines along the windshield cowl need a bit too... but overall, wow. Did you use PS or Illy? Did you use gradients (& layers) to get that look? Love to see the polished version. Roboduck
Here's the final version:
http://filebox.vt.edu/users/talberi/SRXfinal.jpg
I used Photoshop CS for the SRX. I only used gradients on the wheels, everything else was done with the dodge and burn tools. And I probably used atleast 50 layers for this, probably about 15 of them are not visible at all in the final product.
Here's the final version:
http://filebox.vt.edu/users/talberi/SRXfinal.jpg
I used Photoshop CS for the SRX. I only used gradients on the wheels, everything else was done with the dodge and burn tools. And I probably used atleast 50 layers for this, probably about 15 of them are not visible at all in the final product.
<<Si-Vtec>>
05-20-2006, 01:22 AM
god,, i just love the way u rendered the aston!!!!
did u use onle markers??? if so i guess the cool ones .
did u use onle markers??? if so i guess the cool ones .
Telos
05-20-2006, 07:58 AM
did u use onle markers???
Yeah, I used Prismacolor markers. I did use some Pigma Micron pens in some areas to clean up the edges and put in panel and door lines.
Yeah, I used Prismacolor markers. I did use some Pigma Micron pens in some areas to clean up the edges and put in panel and door lines.
bonzelite
05-20-2006, 12:49 PM
nice triptych.
<<Si-Vtec>>
05-20-2006, 02:23 PM
ammm, the suv concept came good but, it could of be batter if u used
Alias SketchBook Pro 2.
its a realy good program to make concept of any thing.
download it from here.
http://www.carbodydesign.com/software/alias-sketchbook-pro.php
enjoy ;)
SI
Alias SketchBook Pro 2.
its a realy good program to make concept of any thing.
download it from here.
http://www.carbodydesign.com/software/alias-sketchbook-pro.php
enjoy ;)
SI
Telos
05-20-2006, 07:11 PM
ammm, the suv concept came good but, it could of be batter if u used
Alias SketchBook Pro 2.
its a realy good program to make concept of any thing.
download it from here.
http://www.carbodydesign.com/software/alias-sketchbook-pro.php
enjoy ;)
SI
Thank you, but you must learn, young grasshopper: it is not the software that makes the concept, but the artist.
Alias SketchBook Pro 2.
its a realy good program to make concept of any thing.
download it from here.
http://www.carbodydesign.com/software/alias-sketchbook-pro.php
enjoy ;)
SI
Thank you, but you must learn, young grasshopper: it is not the software that makes the concept, but the artist.
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