TUTORIAL: designing a bodykit
nicecar
03-24-2006, 12:06 PM
hi all!
i have drawn a tutorial in my verry little amount of spare time for those of you who cant figure out how to do it.
if you have any questions just ask me.
http://img82.imageshack.us/img82/3254/desingabodykit6jo.jpg
i have drawn a tutorial in my verry little amount of spare time for those of you who cant figure out how to do it.
if you have any questions just ask me.
http://img82.imageshack.us/img82/3254/desingabodykit6jo.jpg
jd_design
03-25-2006, 09:50 AM
nice but you have to walk ppl through the tut.....tell them wat to do so there arent guessing...
jd
jd
nicecar
03-26-2006, 04:31 AM
just basically draw whats there, first the shape (outline) then details then little extras like the bottom lip then render it
KustmAce
03-26-2006, 01:54 PM
Although its a fairly decent representation, there is really no concrete "here's how to do it" answer to designing body kits, wheels, or whole cars for that matter. You just have to use your imagination, and draw from personal experience. Look at cars, see how lines flow, figure out for yourself what makes up a car, a wheel, or a body kit, and then go from there.
I spent years and years just drawing pictures of cars from what I saw. Looking at pictures. It wasnt until very recently did I start expanding and drawing things from my imagination.
So get the basics down before you attempt to create anything of your own. Just remember, you have to understand your subject before you can draw it.
I spent years and years just drawing pictures of cars from what I saw. Looking at pictures. It wasnt until very recently did I start expanding and drawing things from my imagination.
So get the basics down before you attempt to create anything of your own. Just remember, you have to understand your subject before you can draw it.
-Jacko-
03-26-2006, 02:44 PM
I thoroughly agree
69charger426
03-26-2006, 09:56 PM
i agree with kustmace but nice tut
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