Blueprint request: Ferrari 288 GTO
A3.
11-19-2004, 08:42 AM
This must be a bit unusual, but I know many model manuals come with a nice 'blueprint' of the car: Top, side, front and rear view.
I'd like to model the 288 GTO in 3D, but I can't find anything useful on the web.
Can anyone help me out? I'd be thankfull forever. ;)
I'd like to model the 288 GTO in 3D, but I can't find anything useful on the web.
Can anyone help me out? I'd be thankfull forever. ;)
proosen
11-19-2004, 11:19 AM
I have the Fujimi instruction sheet on the following adress. Hope you can use it. http://niclasproos.fotopic.net/c223110.html
Niclas
Niclas
A3.
11-22-2004, 04:15 AM
Awesome ! A little bit small, but it will certainly do. Thanks a lot !
drunken monkey
11-22-2004, 12:18 PM
y'know..... you'd be surprised what you'd find on the net.
a while ago i downloaded a free 3ds max file of a 288gto.
it was an older format and didn't show up properly on max 6.
um, that is, if that's what you meant by '3D'
a while ago i downloaded a free 3ds max file of a 288gto.
it was an older format and didn't show up properly on max 6.
um, that is, if that's what you meant by '3D'
A3.
11-23-2004, 04:52 AM
y'know..... you'd be surprised what you'd find on the net.
a while ago i downloaded a free 3ds max file of a 288gto.
it was an older format and didn't show up properly on max 6.
um, that is, if that's what you meant by '3D'
It is. ;)
But I'd like to create one myself, I won't use someone else's model. :)
a while ago i downloaded a free 3ds max file of a 288gto.
it was an older format and didn't show up properly on max 6.
um, that is, if that's what you meant by '3D'
It is. ;)
But I'd like to create one myself, I won't use someone else's model. :)
drunken monkey
11-23-2004, 10:15 AM
but it would give you a good reference to making the skin surface, if you're doing it that way,
or modifying the mesh of a solid, if that's your method of choice.
incidentally, how are you making it?
or modifying the mesh of a solid, if that's your method of choice.
incidentally, how are you making it?
A3.
11-23-2004, 10:35 AM
I made a 3D model of a Benetton B194 in Maya a couple of years ago, but that was with trial and error. Lost all my files and renders in a HDD crash. :(
This time I'm going to use Zmodeler, my ultimate goal is to use the car in a game. Don't even know how that technique is called, but I'm going to use this tutorial:
http://www.etspe.ca/zmt/v2/
Btw, I do have a 1/24 scale model of the 288 GTO that'll be helpfull when modelling.
This time I'm going to use Zmodeler, my ultimate goal is to use the car in a game. Don't even know how that technique is called, but I'm going to use this tutorial:
http://www.etspe.ca/zmt/v2/
Btw, I do have a 1/24 scale model of the 288 GTO that'll be helpfull when modelling.
drunken monkey
11-23-2004, 06:18 PM
ahhhh, i get ya......
y'know, for a while i was tempted to try and make a full on model of my car.
engine, axles and all that.
i started on trying to get a decent body and failed miserably.......
half of my surfaces were drawn in the wrong direction and it would've taken too long to right everything.....
good luck!
y'know, for a while i was tempted to try and make a full on model of my car.
engine, axles and all that.
i started on trying to get a decent body and failed miserably.......
half of my surfaces were drawn in the wrong direction and it would've taken too long to right everything.....
good luck!
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