WIP: Custom Designed Hot Rod, need crits
mike@af
07-22-2004, 08:03 PM
Heres my WIP. Needs a lot of work still, and those damn ellipses are pissing me off like no regard. Chad, I need your help with them, I cant seem to get them to match the angle of the car.
Oh, and this is a design of a hot rod I designed, and one that will be built. Currently I am building it 1/6 Scale, then after college I will build it full scale. See my signature for the 1/6 build.
Back to the drawing. After I get all the outlines right I will go on to color the larger "front" pic. I have no idea where to start with coloring though. I have been making copies of the drawing to practice on with colored pencils, but it still sucks. I would love to use marker, but I have no idea what markers to buy, and Im currently working on a big investment for the 1/6 project. Normally I'd go out and spend $80 on markers, but right now Im sorta precocious with my money.
Heres the shit drawing, go easy on it. I know its not good (and its still fairly rough to get the design down), but I bruise easily.
http://mike.nwwo.com/Drawing1.JPG
Oh, and this is a design of a hot rod I designed, and one that will be built. Currently I am building it 1/6 Scale, then after college I will build it full scale. See my signature for the 1/6 build.
Back to the drawing. After I get all the outlines right I will go on to color the larger "front" pic. I have no idea where to start with coloring though. I have been making copies of the drawing to practice on with colored pencils, but it still sucks. I would love to use marker, but I have no idea what markers to buy, and Im currently working on a big investment for the 1/6 project. Normally I'd go out and spend $80 on markers, but right now Im sorta precocious with my money.
Heres the shit drawing, go easy on it. I know its not good (and its still fairly rough to get the design down), but I bruise easily.
http://mike.nwwo.com/Drawing1.JPG
SeCrEtMoDdEr
07-23-2004, 01:56 AM
proportions are off. and elipses are off too...
like, the back view...the front of the car is at a different angle as the back...
hopefully chad will help you out more on this stuff...
looks cool though...looks like most if not all the hotrods i see but it's good.
like, the back view...the front of the car is at a different angle as the back...
hopefully chad will help you out more on this stuff...
looks cool though...looks like most if not all the hotrods i see but it's good.
bonzelite
07-23-2004, 02:27 AM
mike, they're good so far. you are on a good course. finally i see stuff from you.
keep the course. don't worry about the wheels. focus on the bodys for now. tackle the wheels last. rather, have in mind a wheel style that is fitting, but concern yourself with the body and reflections and grillework, etc. let's do one thing at a time.
i will not hammer you. i can print out your drawings on this thread and throw the wheels on for you when you are at a more developed point on these. you will learn from what i do when i post your drawings back for you. we will take you to another level with these, and you will retain the knowledge for following drawings. do you see that?
keep the course. don't worry about the wheels. focus on the bodys for now. tackle the wheels last. rather, have in mind a wheel style that is fitting, but concern yourself with the body and reflections and grillework, etc. let's do one thing at a time.
i will not hammer you. i can print out your drawings on this thread and throw the wheels on for you when you are at a more developed point on these. you will learn from what i do when i post your drawings back for you. we will take you to another level with these, and you will retain the knowledge for following drawings. do you see that?
mike@af
07-23-2004, 12:27 PM
Ok, so focus on the body?
The back view, I dont know what the hell was going on there. I dont think it looks right at all, for me, back views are very difficult. I already have noticed the ellipses are completely off.
Oh Dommy, a lot of hot rods of that era do look the same in that sense of styleing.
The back view, I dont know what the hell was going on there. I dont think it looks right at all, for me, back views are very difficult. I already have noticed the ellipses are completely off.
Oh Dommy, a lot of hot rods of that era do look the same in that sense of styleing.
bonzelite
07-23-2004, 01:17 PM
mike, get a rod magazine and a model. preferably a die-cast model. go to a car show. do anything to look at the reflections of the fenders and body and glass. forget the wheels for right now. you will do them, but attack things one at a time.
i say this because you can spend as much time doing only the wheels as the entire car.
i'm going to print out your drawings and show you some things.
i say this because you can spend as much time doing only the wheels as the entire car.
i'm going to print out your drawings and show you some things.
stuffbyalex
07-23-2004, 01:21 PM
Hi mike,
nice sketch, looks really clean. I like the design too.
As for crit: nothing really, except what was mentioned already.
Speaking of hot rods, I'm working on one right now. It should be done and posted in a couple days.
Alex
nice sketch, looks really clean. I like the design too.
As for crit: nothing really, except what was mentioned already.
Speaking of hot rods, I'm working on one right now. It should be done and posted in a couple days.
Alex
bonzelite
07-23-2004, 08:14 PM
http://files.automotiveforums.com/gallery/watermark.php?file=/503/55975mike_s_lesson_1-med.jpg
mike, first lesson for you: you must understand that all objects must exist on the same planes of projection. do you see how i projected with pink lines your wheels to an unseen horizon? and do you see how i projected points to the "true" horizon for the entire car that you established for the body? you need to have the pink lines and the body's lines project to the same horizon. do not mix planes of existence.
this is the first thing. and it is largely why you cannot get wheels to look correct. if you see this now, right here, then you will never get it wrong again.
and you must learn to create horizon projection lines in your head without actually projecting lines all the way to a distant horizon line.
mike, first lesson for you: you must understand that all objects must exist on the same planes of projection. do you see how i projected with pink lines your wheels to an unseen horizon? and do you see how i projected points to the "true" horizon for the entire car that you established for the body? you need to have the pink lines and the body's lines project to the same horizon. do not mix planes of existence.
this is the first thing. and it is largely why you cannot get wheels to look correct. if you see this now, right here, then you will never get it wrong again.
and you must learn to create horizon projection lines in your head without actually projecting lines all the way to a distant horizon line.
bonzelite
07-23-2004, 08:23 PM
start by drawing all elipses as three-dimensional boxes. draw the boxes projected to the horizon that you establish. in fact, draw the car as a box, too. nevermind the actual shape of it for now. you must carve the shape away from all of the simple boxes that you are going to create.
in this case, right here, you have established a hi-angle vantage point to an unseen, distant, horizon. you must, then, make, as you did the body, the dimensional boxes that the wheels will be drawn in.
if you do not do this, you will not be able to do it intuitively later. it is clear to me that you need this lesson before you continue.
the most difficult part of any drawing is the foundation lines. you cannot shortcut to rendering.
in this case, right here, you have established a hi-angle vantage point to an unseen, distant, horizon. you must, then, make, as you did the body, the dimensional boxes that the wheels will be drawn in.
if you do not do this, you will not be able to do it intuitively later. it is clear to me that you need this lesson before you continue.
the most difficult part of any drawing is the foundation lines. you cannot shortcut to rendering.
mike@af
07-23-2004, 11:06 PM
Wow Chad, too much stuff to quote, but I just learned more now than the past year in school. I really appreciate you constructive crit and your lessons.
What I am thinking to do, so I do not completely fuck up the drawing is to get out some tracing paper and just start sketching wheels on there until I get the proper ellipses, same as for the horizon lines. (Man drawing a car without any reference is a pain in the ass.)
What I am thinking to do, so I do not completely fuck up the drawing is to get out some tracing paper and just start sketching wheels on there until I get the proper ellipses, same as for the horizon lines. (Man drawing a car without any reference is a pain in the ass.)
bonzelite
07-24-2004, 12:39 AM
you learned more from me because schools are not set up to teach people on an individual level. the course is either too fast, not enough, too slow, too redundant. or the teaching method does not speak to your individual way of learning. you must learn how to learn, too. and this is not taught.
i can teach you more in one week than you can learn in ten years in school. we have barely begun talking about anything so far.
you need to construct boxes, mike. not just seek and destroy elipses. look at my construction lines and how they project to a horizon.
and you're not quite listening. you need to work on the body before the wheels. your perspective on the body(s) is off. i corrected it in my lesson. your entire front glass/roof was in the incorrect plane of projection to the front 'hood box' area, and to the "rear box' area in the top car. you did not "draw through" objects with construction lines in a perspective scenario. i can tell because if you did you would not have conflicting planes of perspective in the same car.
you are anxious to shortcut to things and this will only leave you compromised during rendering. you will end up rendering an incorrect car.
i can teach you more in one week than you can learn in ten years in school. we have barely begun talking about anything so far.
you need to construct boxes, mike. not just seek and destroy elipses. look at my construction lines and how they project to a horizon.
and you're not quite listening. you need to work on the body before the wheels. your perspective on the body(s) is off. i corrected it in my lesson. your entire front glass/roof was in the incorrect plane of projection to the front 'hood box' area, and to the "rear box' area in the top car. you did not "draw through" objects with construction lines in a perspective scenario. i can tell because if you did you would not have conflicting planes of perspective in the same car.
you are anxious to shortcut to things and this will only leave you compromised during rendering. you will end up rendering an incorrect car.
bonzelite
07-24-2004, 12:41 AM
in another way of speaking, your setup of the perspective must have all construction lines in *agreement* as they project, as rays, to a SINGLE point on a distant spot on the horizon. you are not doing this.
mike@af
07-24-2004, 01:12 PM
Ahhh, ok, now I understand. I have a model that is has similar parts to this design, I will try to use that as some what of a reference for the grill, as well as use the construction lines.
I'll work on the body, and get back to y'all.
I'll work on the body, and get back to y'all.
bonzelite
07-24-2004, 02:28 PM
do you know what i mean by "drawing through" objects?
it seems that you are not sketching. it looks like you are going right into the finished lines without constructing anything from a sketch. this is why areas of the same car do not agree.
post some sketches. not finished looking clean line drawings. let us see some sloppy work from you. this will reveal everything. sketches are like forensic evidence of drawings.
the whole photorealistic rendering to post on the forums to impress everyone is not interesting if the basic foundations of sketching are not present. ie, there is evidence of sketching in finished renderings.
it seems that you are not sketching. it looks like you are going right into the finished lines without constructing anything from a sketch. this is why areas of the same car do not agree.
post some sketches. not finished looking clean line drawings. let us see some sloppy work from you. this will reveal everything. sketches are like forensic evidence of drawings.
the whole photorealistic rendering to post on the forums to impress everyone is not interesting if the basic foundations of sketching are not present. ie, there is evidence of sketching in finished renderings.
mike@af
07-24-2004, 03:16 PM
do you know what i mean by "drawing through" objects?
it seems that you are not sketching. it looks like you are going right into the finished lines without constructing anything from a sketch. this is why areas of the same car do not agree.
post some sketches. not finished looking clean line drawings. let us see some sloppy work from you. this will reveal everything. sketches are like forensic evidence of drawings.
the whole photorealistic rendering to post on the forums to impress everyone is not interesting if the basic foundations of sketching are not present. ie, there is evidence of sketching in finished renderings.
I had first made some rough ink sketches, then I just transferred them from the smaller size, on to bigger paper. I'll post them later, as for now, this drawing is packed away for the move. So I guess I will go back to rough sketches.
it seems that you are not sketching. it looks like you are going right into the finished lines without constructing anything from a sketch. this is why areas of the same car do not agree.
post some sketches. not finished looking clean line drawings. let us see some sloppy work from you. this will reveal everything. sketches are like forensic evidence of drawings.
the whole photorealistic rendering to post on the forums to impress everyone is not interesting if the basic foundations of sketching are not present. ie, there is evidence of sketching in finished renderings.
I had first made some rough ink sketches, then I just transferred them from the smaller size, on to bigger paper. I'll post them later, as for now, this drawing is packed away for the move. So I guess I will go back to rough sketches.
bonzelite
07-24-2004, 08:54 PM
good luck on the move. i hope it is for the better. moving can be a pain in the a$$.
bonzelite
07-25-2004, 12:42 AM
mike, i went ahead and decided to give you another lesson by example. of course, my quick sketch, my version, is what came to me at the moment. the variations are endless. you can snaz it up however you wish. i want to give you an idea of what you can do with your linework. i went into rendering, with some extras for 'food for thought's' sake. enjoy, mate:
http://files.automotiveforums.com/gallery/watermark.php?file=/503/55975mike_s_lesson_2.jpg
http://files.automotiveforums.com/gallery/watermark.php?file=/503/55975mike_s_lesson_2.jpg
mike@af
07-25-2004, 12:42 PM
Intresting Chad. I guess I will try to fix it, guess what I found? My Drawing, not packed away.
mike@af
07-28-2004, 11:28 AM
I have done a tad bit of work on the large view body, the rear ellipse still looks a bit off.
http://img70.exs.cx/img70/3902/Drawing3.jpg
http://img70.exs.cx/img70/3902/Drawing3.jpg
bonzelite
07-28-2004, 12:37 PM
mike, consider these thoughts:
when doing elipses, think about the whole wheel. you are only looking at the outermost elipse. this is not helping you. by the time you put the metal rim part in the wheels you are attempting, there is no rim: look at how tiny you are drawing the elipses. you must think of the WHOLE wheel. rim, lip, spoke face, the whole thing. you are not considering this.
this is a low rider? your car is sitting LOW on the suspension. very low. uuhh -extremely low. and the rims are tiny. so this is a low rider with 12-inch gold spoke wheels?
your elipses are diamond-like in shape. but real wheels are round. when drawing elipses in a box, you must create a subtle and gentle arc all the way around. do not 'connect the dots.' --arc the dots.
you may want to consider actually drawing an establishing horizon and then projecting construction lines/rays from a common vanishing point. you are still not doing this -not literally, not intuitively. and this is why you will continue to draw disappointing elipses.
when doing elipses, think about the whole wheel. you are only looking at the outermost elipse. this is not helping you. by the time you put the metal rim part in the wheels you are attempting, there is no rim: look at how tiny you are drawing the elipses. you must think of the WHOLE wheel. rim, lip, spoke face, the whole thing. you are not considering this.
this is a low rider? your car is sitting LOW on the suspension. very low. uuhh -extremely low. and the rims are tiny. so this is a low rider with 12-inch gold spoke wheels?
your elipses are diamond-like in shape. but real wheels are round. when drawing elipses in a box, you must create a subtle and gentle arc all the way around. do not 'connect the dots.' --arc the dots.
you may want to consider actually drawing an establishing horizon and then projecting construction lines/rays from a common vanishing point. you are still not doing this -not literally, not intuitively. and this is why you will continue to draw disappointing elipses.
mike@af
07-28-2004, 02:11 PM
The front wheel is 15.5" the rear is 18.75" Its supposed to be a low hot rod, not a mexican lowrider.
These fucking ellipses are driving me crazy. Where the hell is a damn template when you need it.
I started making constructions lines and such, very light, so they are hard to see. Then I did draw a 3D box and made arcs, crappy arcs.
As far as vanishing points, I think everything has a vanishing point, but those drawings always look like they were photographed with a fisheye lens and look ugly as hell. Correct?
These fucking ellipses are driving me crazy. Where the hell is a damn template when you need it.
I started making constructions lines and such, very light, so they are hard to see. Then I did draw a 3D box and made arcs, crappy arcs.
As far as vanishing points, I think everything has a vanishing point, but those drawings always look like they were photographed with a fisheye lens and look ugly as hell. Correct?
bonzelite
07-28-2004, 11:23 PM
take a breather.
do me this: get out some paper and just throw out sketches of circles and elipses. nevermind for what reason. just loosen up on the paper. have no agenda other than to loosen up.
post what you do so i can see it. overcome the fear of it. you're too tense. i can see it in your lines.
do me this: get out some paper and just throw out sketches of circles and elipses. nevermind for what reason. just loosen up on the paper. have no agenda other than to loosen up.
post what you do so i can see it. overcome the fear of it. you're too tense. i can see it in your lines.
mike@af
07-28-2004, 11:33 PM
take a breather.
do me this: get out some paper and just throw out sketches of circles and elipses. nevermind for what reason. just loosen up on the paper. have no agenda other than to loosen up.
post what you do so i can see it. overcome the fear of it. you're too tense. i can see it in your lines.
I just read this, but for the past 20 minutes I have loosened up and just started throwing down new lines. I also drew in wheels. Would you like me to take a snap shot?
do me this: get out some paper and just throw out sketches of circles and elipses. nevermind for what reason. just loosen up on the paper. have no agenda other than to loosen up.
post what you do so i can see it. overcome the fear of it. you're too tense. i can see it in your lines.
I just read this, but for the past 20 minutes I have loosened up and just started throwing down new lines. I also drew in wheels. Would you like me to take a snap shot?
mike@af
07-28-2004, 11:54 PM
Heres some poor updates, done in about 30 min. I just sketched out some rims, and a really loose grill. Ellipses are still not correctly angled with the vehicle.
Sorry for the dark pic, all the lamps are packed away for the move.
http://img63.exs.cx/img63/6203/Drawing4.jpg
Sorry for the dark pic, all the lamps are packed away for the move.
http://img63.exs.cx/img63/6203/Drawing4.jpg
tokes99
07-29-2004, 02:37 AM
cool project, i definitely agree with bonzelite, take a step back to distance yourself from and come back to it. another thing that might be throwing you off it that the body is not straight, the left fenders (front & rear) are not aligned with the body.
i think you have been working on this for a while and are anxious to see it finished. you might want to do more sketches so you can focus on what exactly you want to do.
how far are you with the building the model?
i think you have been working on this for a while and are anxious to see it finished. you might want to do more sketches so you can focus on what exactly you want to do.
how far are you with the building the model?
KustmAce
07-29-2004, 03:12 AM
Ya, definately work on the perspectives, and the wheel spokes.
mike@af
07-29-2004, 08:15 AM
cool project, i definitely agree with bonzelite, take a step back to distance yourself from and come back to it. another thing that might be throwing you off it that the body is not straight, the left fenders (front & rear) are not aligned with the body.
i think you have been working on this for a while and are anxious to see it finished. you might want to do more sketches so you can focus on what exactly you want to do.
how far are you with the building the model?
The fenders arent aligned on my drawing, or a real hot rod? Funny thing is, I draw hot rods from reference all the time and they look decent, just when I go from my mind they look a little screwy.
Yes, I am quite anxious to get it done. Normally I make about 15 minute sketches, or spend several hours drawing from reference.
I am only about 1/2 through with the chassis unfortunately, transmissions is about 85% complete, and the differential is about 93% complete. But I have spent close to 800+ hours planning/designing/drafting, and about 150+ hours building. What takes a lot of time is designing the smallest details, like door, hood, and trunk latches that need to function properly.
Ya, definately work on the perspectives, and the wheel spokes.
Whats wrong with my wheel spokes? I know the spacing isnt perfect, but I just threw them on to see what they'd look like.
i think you have been working on this for a while and are anxious to see it finished. you might want to do more sketches so you can focus on what exactly you want to do.
how far are you with the building the model?
The fenders arent aligned on my drawing, or a real hot rod? Funny thing is, I draw hot rods from reference all the time and they look decent, just when I go from my mind they look a little screwy.
Yes, I am quite anxious to get it done. Normally I make about 15 minute sketches, or spend several hours drawing from reference.
I am only about 1/2 through with the chassis unfortunately, transmissions is about 85% complete, and the differential is about 93% complete. But I have spent close to 800+ hours planning/designing/drafting, and about 150+ hours building. What takes a lot of time is designing the smallest details, like door, hood, and trunk latches that need to function properly.
Ya, definately work on the perspectives, and the wheel spokes.
Whats wrong with my wheel spokes? I know the spacing isnt perfect, but I just threw them on to see what they'd look like.
mike@af
07-29-2004, 08:48 AM
Turbo Monster
08-08-2004, 06:54 PM
Holy crap mike, I love that one!! the last one.
I'm exactly the opposite of you, I can't draw from reference, but I kick ass at drawing from my mind...weird.
I'm exactly the opposite of you, I can't draw from reference, but I kick ass at drawing from my mind...weird.
mike@af
08-17-2004, 10:22 PM
Welp...Heres another drawing, different view, same car with slight modifications. Hows this one Chad? Still needs work before its transferred to the final.
How easy is it to do blue and silvery-white (HoK Snow Ivory if any of you paint) reflections with marker?
http://img27.exs.cx/img27/7430/Drawing5.jpg
How easy is it to do blue and silvery-white (HoK Snow Ivory if any of you paint) reflections with marker?
http://img27.exs.cx/img27/7430/Drawing5.jpg
Jeep_Rubicon
08-17-2004, 10:55 PM
The inner part of the rear rim doesn't look like it is flowing with the ellipse of the outter rim and the tire. It's good overall. Keep up the good work.
mike@af
08-17-2004, 11:02 PM
The more I look at it, the shittier I think it is.
bonzelite
08-17-2004, 11:17 PM
rear rim is ok. very very deep dish. i like it. if that is 5-spoke, then look closer at spoke spacing.
on front headlamps: you have the situation reversed of what it should be: the lamp closer to us should stand off the grille more; the lamp farther from us should appear to touch the grille more. you have drawn this condition in the opposite. so fix that.
do you have a scanner?
on front headlamps: you have the situation reversed of what it should be: the lamp closer to us should stand off the grille more; the lamp farther from us should appear to touch the grille more. you have drawn this condition in the opposite. so fix that.
do you have a scanner?
bonzelite
08-17-2004, 11:27 PM
mike, your drawing is good. do not be so hard on yourself, mate. i am nit-picking as are many here. you could just as well carry on and render it as it is.
just add some reflections and little details here and there like vents, door handles, hinges, tire treads, etc. you have the basics down.
just add some reflections and little details here and there like vents, door handles, hinges, tire treads, etc. you have the basics down.
mike@af
08-18-2004, 07:55 AM
rear rim is ok. very very deep dish. i like it. if that is 5-spoke, then look closer at spoke spacing.
on front headlamps: you have the situation reversed of what it should be: the lamp closer to us should stand off the grille more; the lamp farther from us should appear to touch the grille more. you have drawn this condition in the opposite. so fix that.
do you have a scanner?
The rear rim is REALLY deep, I meant to have it just out just a bit more. I will fix the headlight problem, and make some copies to practice color rendering. What colors should I get to render a silvery-ivory white? and blue?
I do have a scanner, but this is a 12" x18" drawing, much to large to scan. If I take a pic during the day it wont be as dark.
on front headlamps: you have the situation reversed of what it should be: the lamp closer to us should stand off the grille more; the lamp farther from us should appear to touch the grille more. you have drawn this condition in the opposite. so fix that.
do you have a scanner?
The rear rim is REALLY deep, I meant to have it just out just a bit more. I will fix the headlight problem, and make some copies to practice color rendering. What colors should I get to render a silvery-ivory white? and blue?
I do have a scanner, but this is a 12" x18" drawing, much to large to scan. If I take a pic during the day it wont be as dark.
SL500Gullwing
08-18-2004, 01:58 PM
I hope your not taking art classes because those drawings aren't too good.
mike@af
08-18-2004, 05:11 PM
I hope your not taking art classes because those drawings aren't too good.
No I am not taking art classes. Those drawings are also quick 15-30minute sketches, not real thought out. Just rough lines to get my designs down. I know they arent superior.
And as far as your attitude. This is a constructive criticism forum, consider this a warning. Not that I am pissed that you said something bad, but the fact that you said something bad to be an ass, not to be helpful. Like I said, consider it a warning.
No I am not taking art classes. Those drawings are also quick 15-30minute sketches, not real thought out. Just rough lines to get my designs down. I know they arent superior.
And as far as your attitude. This is a constructive criticism forum, consider this a warning. Not that I am pissed that you said something bad, but the fact that you said something bad to be an ass, not to be helpful. Like I said, consider it a warning.
Mshkttck
08-18-2004, 05:47 PM
Yay! The moderators prevail once again! :biggrin:
stuffbyalex
08-18-2004, 06:14 PM
Hi mike,
It's a good drawing overall. I would try more of a 3/4 angle, to show more detail of the front. The rear wheel looks funny to me... I think it's too close to the rear of the car, and the rim shouldn't appear that deep from the angle you drew the car at. I don't know if I'm right or wrong, but this is just my opinion.
As for the close up shaded drawing... it looks great! It's a 37 ford right?
Keep those sketches coming.
Alex
It's a good drawing overall. I would try more of a 3/4 angle, to show more detail of the front. The rear wheel looks funny to me... I think it's too close to the rear of the car, and the rim shouldn't appear that deep from the angle you drew the car at. I don't know if I'm right or wrong, but this is just my opinion.
As for the close up shaded drawing... it looks great! It's a 37 ford right?
Keep those sketches coming.
Alex
mike@af
08-18-2004, 06:47 PM
Hi mike,
It's a good drawing overall. I would try more of a 3/4 angle, to show more detail of the front. The rear wheel looks funny to me... I think it's too close to the rear of the car, and the rim shouldn't appear that deep from the angle you drew the car at. I don't know if I'm right or wrong, but this is just my opinion.
As for the close up shaded drawing... it looks great! It's a 37 ford right?
Keep those sketches coming.
Alex
I would normally try a 3/4 angle with reference, however since I do not have any that is a problem. The car I am drawing is a custom designed street rod, one of a kind. I really need to work on my sketching from mind, as I have not done it in years. Usually sketch with reference. The rear wheel is funny, I know. Done in about 10minutes...
Yes, the shaded drawing is a '37 still in the works.
It's a good drawing overall. I would try more of a 3/4 angle, to show more detail of the front. The rear wheel looks funny to me... I think it's too close to the rear of the car, and the rim shouldn't appear that deep from the angle you drew the car at. I don't know if I'm right or wrong, but this is just my opinion.
As for the close up shaded drawing... it looks great! It's a 37 ford right?
Keep those sketches coming.
Alex
I would normally try a 3/4 angle with reference, however since I do not have any that is a problem. The car I am drawing is a custom designed street rod, one of a kind. I really need to work on my sketching from mind, as I have not done it in years. Usually sketch with reference. The rear wheel is funny, I know. Done in about 10minutes...
Yes, the shaded drawing is a '37 still in the works.
crazy_boarder_dude
08-18-2004, 08:19 PM
man mike i got the same problem when i try to draw from mi mind shit just doesnt flow :( n i cant stand it..but your latest copy of the drawing is lookin better just keep workin on it ull get there man .....
srry i was bein an ass before....:( i wont do it anymore
Bart
srry i was bein an ass before....:( i wont do it anymore
Bart
Automotive Network, Inc., Copyright ©2026
