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Help with design project, rate my sketches


tokes99
02-25-2004, 01:13 AM
I have this project to design a non-motorized vehicle for children and I am undecided on which direction I want to go. I posted my sketches so maybe you all could tell me which of these you think is both the most appealing to you/or a child. They are numbered accordingly



http://files.automotiveforums.com/gallery/watermark.php?file=/503/114648sketches.JPG

daedal.
02-25-2004, 06:22 AM
I like number 7 best.
The rest just look, I dunno, fragile to me.

asaenz
02-25-2004, 06:36 AM
I like 5 or 7.

Tokes99, are you in college or high school?

Sorry if you told us before

alfred

tokes99
02-25-2004, 10:04 AM
I am in my 5th year of college, I switched majors from architecture to industrial design. Now I have all this calculus in my head that will not leave!

Sccrplyr06
02-25-2004, 10:33 AM
I am in my 5th year of college, I switched majors from architecture to industrial design. Now I have all this calculus in my head that will not leave!

I am going to college for architecture next year but industrial design also really interests me. I was just curious at what caused you to change majors?

I'm gonna have to say that I like 7 the best, but 2 seems good also.

asaenz
02-25-2004, 11:13 AM
I am in my 5th year of college, I switched majors from architecture to industrial design. Now I have all this calculus in my head that will not leave!


Dude, I am sorry but that looks like highschool wk....hee hee :lol: j/k

I am just messen around.

I like 2 also.

What text book are you using in your design class?

KustmAce
02-25-2004, 03:40 PM
1 5 or 7...but they all look sweet, i want one when theyre for sale...

Zcaithaca
02-25-2004, 04:06 PM
i think 7 looks the best...just my opinion

SeeTheSkyline
02-25-2004, 04:13 PM
I like 2 and 7

-andrew

acoustic
02-25-2004, 04:58 PM
1 and seven are mine. gonna enter it in the concept concept? you should

castback
02-25-2004, 10:17 PM
4 and 7.

4 becuase if there was a car like that who wouldn't buy it. people bought the new vw beetle. though it does look like it would roll over easily.

7 because it looks functional and the rims are HUGE.

KARTOONZ
02-25-2004, 10:37 PM
I would take #2 , looks custom , I would like to see the finished work as well .

bonzelite
02-26-2004, 12:29 AM
1 and 2. do more variations of that trike idea.

good line work.

tokes99
02-26-2004, 04:11 AM
Sccrplyr06: Well there were a couple reasons why I
switched mostly because well to pratice as an architect you need a masters degree (I think, the bachelors only enables one practice with a firm), which meant a lot more school and I was getting tired of waiting to get into the program. The second is kind of cheesy but I took industrial design and loved it, it sort of inspired me the way the instructor talked about the field. And though he is not thought of as an industrial designer, the Jesse James discovery channel special also made me think do I really want to sit at a drafting board all day?, or be actively involved in the whole process(concepts, sketches, model making, etc.).

asaenz: I did not have any books this semester, which is both good and bad (less money to spend but nothing to "refer" to) but the first 2 classes we read "The geometry of design" by Kimberly Elam.

Thanks for the replies, as you can see I was really lovin' the seventh one, so In my new series I tried to stay away from doing any more like that for the moment. I want to do something that would be cool to both sexes(ages 4-7), and appeal parents too and at the same time have safety be apart of the look which is why I like #4 it looks like an egg and what is safer than that?!

This post is long but I really appreciate everyone's help and I will keep posting my progress.

bonzelite
02-26-2004, 12:06 PM
there's no money in architecture. you'll end up designing tract housing or strip malls for developers who clear-cut thousands of acres at a time. by and large, architects are like lawyers: a dime a dozen; a myth that they always make huge money and fame.

unless anyone has a "vision" to build civic projects or massive skyscrapers, theatres, public buildings of merit, then forget architecture. it is similar to being a rock star, the heavyweights of architecture are few and far between. but don't let that stop you if you have the passion...

we're all on this car forum, so that alone speaks volumes. look at what syd mead has done, for example: one of the most prolific industrial designers alive today, still going and designing nearly anything -including architecture.

tokes99
02-27-2004, 01:02 AM
Thanks again for the replies, I got some new markers, and I eagerly tested them to render a design sketch. The wheels aren't perfect but that will come in time with more practice. This is not the final form but it is making me really anxious to start the model.
http://files.automotiveforums.com/gallery/watermark.php?file=/503/1146481rend.JPG
http://files.automotiveforums.com/gallery/watermark.php?file=/503/1146481renda.JPG
http://files.automotiveforums.com/gallery/watermark.php?file=/503/1146481rendb.JPG

bonzelite
02-27-2004, 02:08 AM
tokes99, you got to keep doing those markers. i know it seems impossible right now. but it can happen. it is similar to using watercolors -one of most difficult mediums to use, nevermind master.

right now you are very heavy-handed. but the lightness of touch and nuance will develop. first, you must get to know the medium. and chalk up mileage with your muscle memory. use your ENTIRE arm, not wrist, to make strokes.

hang in there, buddy. if you want to know anything about markers, i will tell you. i mean pretty much anything. brands, how to use them, special f/x, etc. i use them constantly in my storyboarding career.

tokes99
02-27-2004, 09:27 AM
Yeah, I have not totally got out of the habit of using my wrist, but it makes it hard not to because I want it be to perfect you know. I am using prisma colors right now because most people have told me they were easier to use but eventually I will get some trias.

I have a lot of difficulty when trying to use the thick end, I alway get two streaks instead of a single thick streak, which is very annoying. However I will keep you in mind, and will definitely ask you for tips to make it extra "spiffy!"

bonzelite
02-27-2004, 01:27 PM
tokes, you will not ever be "perfect" so forget it. nobody is perfect. you must begin to use your entire arm. you must. you will not get any better if you resist that.

the streaking is because you do not have control yet. the marker is controlling YOU.

i can tell you, being "awesome" is better than trying to be perfect. :naughty:

Mshkttck
02-29-2004, 07:48 AM
Something you got to think about in your designs are visibility, head room, getting in & out, where to ride it, and safety, all things that this lacks in.

tokes99
02-29-2004, 07:24 PM
Though it is may be hard to tell from my sketches, those things you mentioned have been major considerations. Especially safety, that is why they all have a low center of gravity, for more stability. At this point i am just experimenting with the form, and i have done some research on average percentile heights & weights for children. I am now trying to incorporate addition functions like so that it "transforms" into a storage unit or some other form.

Zcaithaca
02-29-2004, 07:58 PM
wow this is going to be cool when finished!

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