Our Community is 940,000 Strong. Join Us.


Nismo S-Tuned BNR32 GT-R Vspec-II WIP


xpeed
11-08-2006, 03:04 PM
Size of paper: 20x24"
Media: Graphite and Graphite Wash

Hey guys, recently, I've always wanted to redraw the R32 GT-R ever since I drew my first one in high school, which was ages ago. Plus it's smaller. So I finally got down and started to sketch it out and eventually, I started to shade it. So far it's into the second week, but I'm working on it sporadically each day, an hour there, 5-10 minutes there, but you get the picture.

Sorry for the bad quality pictures, but I'll take better pictures later on. :iceslolan

C&C and some advise would be appreciated.

High School Version
http://i3.photobucket.com/albums/y78/xpeed/Wall.jpg

WIP version
http://i3.photobucket.com/albums/y78/xpeed/GT-R01.jpg
http://i3.photobucket.com/albums/y78/xpeed/GT-R-02.jpg

drifter88
11-10-2006, 12:06 AM
that nissan skyline looks badass i do not know how to make them look real they come out all in toon style i dont know what to do to make them look reall check them out and see for ur self
well that gtr r2 is bad asssss its the BOMBAY!

xpeed
11-10-2006, 07:55 PM
Thanks, and I designed the kit myself. :)

GirlBear
11-20-2006, 02:00 AM
From what I can make out it looks purty good. NO SCANNER?

xpeed
11-20-2006, 05:54 PM
The paper size is too big for my scanner. That's why I couldn't scan it. :(

xpeed
01-10-2007, 12:55 AM
Okay, I'm finally done with it. Now to work on the front angle next. Sorry no digital camera, but i tried my best to take a good picture from my phone. I actually didn't slack off. Everything was done freehand, no reference, and also it's one of my favorite cars. I've also noticed some uneven lines, but that can be fixed easily. I really worked on it a long time to make it as detailed as possible, but with the paper all grainy, it was hard to make it smooth, so yeah. :icon16: I've also designed a kit on it. Not too krazy or boring. Just clean and simple. C&C would be appreciate. What do you guys think?:) The Front angle, a Evo 5, R8, and a Aston Martin DBS is in the works. Look forward for those as well.

http://i3.photobucket.com/albums/y78/xpeed/GT-R-02.jpg
http://i3.photobucket.com/albums/y78/xpeed/GT-R-Final.jpg

Here's the scanned pieces. Seriously, the pictures doesn't do justice.

http://i3.photobucket.com/albums/y78/xpeed/GT-RFront.jpg
http://i3.photobucket.com/albums/y78/xpeed/GT-RRear.jpg

Digitor
01-10-2007, 06:11 AM
Looks hot!!:grinyes:

You certainly have put some work into it, especially the wheels, they look sensational!

I don't mean to be picky, but seeing you have spent so much time on it, do you realise the rear left wheel has no brake disc?

xpeed
01-10-2007, 10:11 AM
^Haha, yeah I noticed. Nothing too hard to change :)

stuffbyalex
01-10-2007, 06:33 PM
Wow! You can really see the effot and detail that went into this. I like the tire tread. Can't wait for the front angle

Alex

mycorollas
01-10-2007, 06:35 PM
yeah you can definantly tell the diference when someone takes there time shadding, big diference, great job :)

xpeed
01-11-2007, 04:07 AM
Thanks for the comments everyone. Yeah, look forward for the front part and my other ones as well. My next one might take me a while too. ^_^

KustmAce
01-11-2007, 04:41 AM
The owner cut off part of the bumper to fit the muffler?

xpeed
01-11-2007, 09:38 PM
^ Huh?? What owner?

It's a bodykit for the car that I designed. It's supposed to be like that. Sadly, I didn't designed it to be functional, so it's just show. :)

acoustic
01-11-2007, 09:50 PM
sweet drawing
just wondering, did ya trying using a blending pencil? I think that using it would improve the drawing even more!

xpeed
01-12-2007, 12:29 AM
Blending pencil huh? Sorry to say, I never heard of such a thing before. I use harder lead pencils to smooth out the grainy areas, but I'm careful enough not to scratch the surface or burnish it.

Mind telling me what this is? I might look into it. =)

acoustic
01-14-2007, 09:14 PM
Yeah, no prob. Look in the tutorial at the materials they recommend having... also called a stump i believe, it creates much smoother shades that i think makes it look more realistic

xpeed
11-17-2007, 08:21 PM
^ Hey you were right. The stump does prove to be a worthy tool. I'll never let go of it.

1986
11-18-2007, 07:06 AM
^ Hey you were right. The stump does prove to be a worthy tool. I'll never let go of it.

great drawing. make sure you don't use the stump too often. it'll make the drawing look unrealistic. i would however recommend smoother paper. i use Canson Graphic Bristol myself. it's expensive compared to regular drawing paper but it is worth it.

i used it for http://www.automotiveforums.com/vbulletin/showthread.php?t=758124 it will keep the need to blend minimal.

i would also - but that is really just my opinion - use some sort of reflection on the car. it will add to the realism of the drawing. the car now looks "flat". the curves of the reflections will show the shape of the body panels better then just shading it from light to dark or vise versa. especially glass and mirrors will reflect a lot of the car's surroundings.

i also see too much of a tonel difference between the tires and the ground the car stands on. the ground is so dark because no light can get there. this means the lower part of the tires must be exluded from the light too. therefor they cannot be as light as you made them.

i am not an expert. i'm actually just a newbie myself. so i don't say these things to criticize you. i only think it will impove your drawings.

JK

bonzelite
11-18-2007, 01:33 PM
that's really good.

xpeed
11-18-2007, 11:24 PM
great drawing. make sure you don't use the stump too often. it'll make the drawing look unrealistic. i would however recommend smoother paper. i use Canson Graphic Bristol myself. it's expensive compared to regular drawing paper but it is worth it.

i used it for http://www.automotiveforums.com/vbulletin/showthread.php?t=758124 it will keep the need to blend minimal.

i would also - but that is really just my opinion - use some sort of reflection on the car. it will add to the realism of the drawing. the car now looks "flat". the curves of the reflections will show the shape of the body panels better then just shading it from light to dark or vise versa. especially glass and mirrors will reflect a lot of the car's surroundings.

i also see too much of a tonel difference between the tires and the ground the car stands on. the ground is so dark because no light can get there. this means the lower part of the tires must be exluded from the light too. therefor they cannot be as light as you made them.

i am not an expert. i'm actually just a newbie myself. so i don't say these things to criticize you. i only think it will impove your drawings.

JK
I appreciate the help, but this is my style of shading. I also don't like putting in reflections to my drawing unless I feel like it needs to be more dynamic. Plus, this was one of my first big ones I did, so it isn't as great compared to my new ones. :icon16: Thanks for the comment.

Add your comment to this topic!