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Back to 3ds max: Golf Mk II *WIP*juki86 02-17-2004, 02:54 AM Yep, had to start again with max, like you asked :iceslolan But I have earlier only played with this program, like boxmodeling and stuff, so this is my first try at polymodeling. http://members.lycos.co.uk/jukifi/galleria/golffi/uus_maski.jpg Any comments welcome illracer 02-17-2004, 03:08 AM thats hot... is 3d studio max hard to learn? I gotta get that program juki86 02-17-2004, 03:17 AM Well, if you read some tutorials and know some basics of modeling, it's not very hard program to use. But if you haven't never modeled, I think you should try some freeware modeling program like Zanoza Modeler before buying any programs. Because that 3ds max is quite expencive, so you save a lot of money if modeling, after all, isn't for you... Zammo 02-17-2004, 07:03 AM i have 4.5 and 5 at home i wanna learn but never get around too it Ran 02-17-2004, 10:21 AM lol, i have 5, but never really got to learn how to make anything with it hehe. Ran 02-17-2004, 10:22 AM Oh, about the car: looks good, cant wait to see it finished. MancuZ28 02-17-2004, 11:26 AM thats looking great so far man...keep goin! suprakid95 02-18-2004, 07:10 PM its off taheezy spididdy 02-18-2004, 07:18 PM wow... you got way better man...good job beacuse that shits hard. and good luck further on and gettin better. vBulletin®, Copyright ©2009, Jelsoft Enterprises Ltd.
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