Register and join the largest automotive community online!
Please Register or Login to access: DriverSide DriverSide Home | Service & Repair | Car Prices | Parts & Accessories | Reviews & Advice | My Garage

Back to 3ds max: Golf Mk II *WIP*


Google  
Web AF

juki86
02-17-2004, 02:54 AM
Yep, had to start again with max, like you asked :iceslolan

But I have earlier only played with this program, like boxmodeling and stuff, so this is my first try at polymodeling.

http://members.lycos.co.uk/jukifi/galleria/golffi/uus_maski.jpg

Any comments welcome

illracer
02-17-2004, 03:08 AM
thats hot... is 3d studio max hard to learn? I gotta get that program

juki86
02-17-2004, 03:17 AM
Well, if you read some tutorials and know some basics of modeling, it's not very hard program to use.

But if you haven't never modeled, I think you should try some freeware modeling program like Zanoza Modeler before buying any programs. Because that 3ds max is quite expencive, so you save a lot of money if modeling, after all, isn't for you...

Zammo
02-17-2004, 07:03 AM
i have 4.5 and 5 at home i wanna learn but never get around too it

Ran
02-17-2004, 10:21 AM
lol, i have 5, but never really got to learn how to make anything with it hehe.

Ran
02-17-2004, 10:22 AM
Oh, about the car: looks good, cant wait to see it finished.

MancuZ28
02-17-2004, 11:26 AM
thats looking great so far man...keep goin!

suprakid95
02-18-2004, 07:10 PM
its off taheezy

spididdy
02-18-2004, 07:18 PM
wow... you got way better man...good job beacuse that shits hard. and good luck further on and gettin better.

Add your comment to this topic!


Google  
Web AF